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Tid St:12 Le:20 Wi:13 Dx:20 To:10 Ch:18 Ap:14 Ma:21 Pe:20 L DV/PV: 15/1 H: 15(17) P: 0(26) Exp: 1/39 BVL Sp: 112 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male High Elf Class: Wizard Eye color: amber Hair color: brown Complexion: pale Height: 6'6" Weight: 141 pounds Age: 211 (grown-up) Star sign: Raven Birthday: 7/Raven (day 7 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 362 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : uncursed ring of searching [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 254 stones Carrying capacity: 1200 stones Tools (']') heap of 2 uncursed torches [20s] blessed torch [10s] uncursed box with flint and steel (27) [5s] uncursed tinderbox (8) [3s] Wands ('\') uncursed wand of door creation (8 charges) [3s] Potions ('!') heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of monster detection [2s] uncursed scroll of uncursing [2s] Books ('"') uncursed spellbook of Magic Missile [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 173 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d10+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 40 (fair) [+4d5] Climbing ............. 40 (fair) [+2d4] Concentration ........ 43 (fair) [+4d5] Dodge ................ 25 (mediocre) [+3d3] First aid ............ 26 (mediocre) [+3d4] Haggling ............. 27 (mediocre) [+3d4] Healing .............. 17 (mediocre) [+3d5] Herbalism ............ 33 (fair) [+4d5] Listening ............ 42 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Stealth .............. 34 (fair) [+3d3] Ventriloquism ........ 23 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Disease : 553, 8pp (Effectivity: +0) Knock : 306, 12pp (Effectivity: +0) Magic Missile: 278, 8pp (Effectivity: +1) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the high elven wizard, quit prematurely. He scored 1867 points. He survived for 0 years, 1 day, 1 hour, 5 minutes and 50 seconds (223 turns). Tid visited 3 places. His perception score was modified by +1 during his career. He ended his adventuring life in the outlaw village "Lawenilothehl". 1 monster perished under his attacks. He possessed the following intrinsic: He was cold resistant (gained through an item). He had the following talents: Alert, Miser, Treasure Hunter. He had a final speed score of 112 (final base speed: 112). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. The following monster was vanquished: 1 bandit ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27