------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################################################################### #....../]....*/**%*...............................................# #.......##.|.####################################################.########### #....<..##..||..||||# #.....#.../.......# #.......###...|...#.######################### #.....#####.....<.# #.......# #...||..#|.||.|...../........./...# #.....# #.......# ######### #...||..#############.........###.###############.....### ######### #.|.||..# #.........# #........u@.........../.# ######### #.........# #######################.# #.........# #.# ########### ########### #####.##### #.........# #.........# #.........#############################################.#.......# #.........+.............................................#.......# #.........###############################################.......# #.........# #.......# ########### ######### Tid St:16 Le:19 Wi:17 Dx:17 To:10 Ch:14 Ap:15 Ma:23 Pe:20 N- DV/PV: 16/8 H: -2(45) P: 67(102) Exp: 10/21404 UD: 8 Sp: 96 Paralyzed Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 5'10" Weight: 114 pounds Age: 150 (grown-up, 14 years of unnatural aging added in) Star sign: Cup Birthday: 20/Cup (day 260 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1388 stones Carrying capacity: 1650 stones Head : uncursed metal cap [+0, +1] [50s] Neck : - Body : uncursed scale mail (-1, -2) [-2, +4] [400s] Girdle : cursed girdle of strength [+0, +0] {St+1} [15s] Cloak : - Right Hand : uncursed broadsword (+1, 1d7+1) [80s] Left Hand : cursed large shield (-1) [+2, +3] [120s] Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: uncursed short bow (+2, +0) [20s] Missiles : bundle of 14 blessed arrows (+0, 1d6+1) [28s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 667 stones Carrying capacity: 1650 stones Armor ('[') blessed light clothes [+0, +0] [20s] Shields ('[') uncursed rusty medium shield (+2) [+3, +1] [100s] Gauntlets ('[') uncursed gauntlets (-1, +0) [+0, +1] [10s] ') cursed brass bracers [+0, +0] [10s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed orcish spear (+3, 1d8-1) [75s] Missiles ('*') heap of 4 blessed rocks (+0, 1d4) [20s] heap of 6 uncursed rocks (+0, 1d4) [30s] bundle of 11 blessed quarrels of slaying (+1, 2d6) [22s] bundle of 18 uncursed arrows (+0, 1d6) [36s] bundle of 12 cursed arrows (+3, 1d6) [24s] Tools (']') heap of 2 uncursed waterproof blankets [20s] uncursed triangular key [1s] uncursed fireproof blanket [10s] Rings ('=') uncursed ring of protection +3 [1s] Wands ('\') uncursed wand of fire (3 charges) [4s] uncursed wand of knocking (9 charges) [3s] Potions ('!') uncursed potion of booze [4s] uncursed potion of potential dexterity [4s] heap of 2 uncursed potions of invisibility [8s] uncursed potion of cure poison [2s] uncursed potion of balance [4s] heap of 2 potions of holy water [8s] uncursed potion of poison [4s] uncursed potion of boost speed [2s] heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of vermin control [2s] blessed scroll of power [2s] Books ('"') cursed spellbook of Bless [100s] uncursed spellbook of Fire Bolt [100s] Valuables ('$') 2037 gold pieces [20s] Gems ('*') uncursed crystal of knowledge [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 23 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 3 +2 +1 +0 basic 91 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 2 +2 +0 +1 basic 79 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 16 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 16 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d7-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 14, base range: 4, +3 bonus to hit, 1d6+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 41 (fair) [+4d5] Alertness ............ 69 (good) [+1d5] Climbing ............. 51 (good) [+1d5] Concentration ........ 93 (superb) [+3d4] Find weakness ........ 60 (good) [+1d3] First aid ............ 17 (mediocre) [+4d4] Haggling ............. 25 (mediocre) [+3d4] Healing .............. 77 (great) [+1d3] Herbalism ............ 34 (fair) [+4d5] Listening ............ 56 (good) [+3d3] Literacy .............100 (superb) [+2d4] Pick pockets ......... 29 (mediocre) [+3d4] Stealth .............. 43 (fair) [+2d4] Ventriloquism ........ 31 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless : 21, 13pp (Effectivity: +0) Darkness : 1116, 4pp (Effectivity: +0) Fire Bolt : 111, 7pp (Effectivity: +10) Slow Monster: 59, 9pp (Effectivity: +3) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, was killed by a dark elven priestess. He scored 18317 points and advanced to level 10. He survived for 0 years, 5 days, 22 hours, 36 minutes and 3 seconds (5681 turns). Tid visited 21 places. His strength score was modified by +4 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 14 years. He ended his adventuring life in an unremarkable dungeon on level 8. 251 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was cold resistant (gained through an item). He had the following talents: Alert, Good Learner, Good Shot, Miser, Treasure Hunter. He had a final speed score of 96 (final base speed: 101). He was a fervent follower of Anssaria. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 3 bandits 1 barbarian leader 1 bugbear 1 carrion crawler 1 cave lizard 1 chaos brother 1 chaos sister 3 claw bugs 3 cutpurses 2 dwarves 5 fire beetles 1 fire lizard 1 floating eye 1 gelatinous cube 1 ghost 1 ghul 2 giant bats 1 giant centipede 2 giant frogs 2 giant lizards 1 giant raccoon 14 giant rats 4 goblins 1 goblin berserker 2 goblin chieftains 6 goblin rockthrowers 4 goblin slavemasters 6 gray oozes 1 gremlin 1 griffon 1 harpy 1 hill orc sergeant 2 hippogriffs 1 hobgoblin 2 jackals 1 karmic lizard 33 kobolds 1 kobold shaman 8 large bats 1 large gnoll 7 large kobolds 5 large orcs 4 lizard men 1 necromancer 2 ogres 23 orcs 1 orc chieftain 2 orc scorchers 1 outlaw 1 owlbear 3 pit vipers 1 pixie 1 raider 58 rats 1 ratling archer 2 ratling fencers 1 ratling thief 4 skeletons 1 swordsman 2 trolls 3 wererats 1 wolf 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.23 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27