------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### # #.....# ######.. #########..>..# ######### ####....... #......(/.....# #.......######........... #.############# ###############....[<[/%..[.../.......... #.# #...........l@o.......######............... #.# ######### #...........########### ####........... #.# #.......# #...........# ######..... #######.# #.......#######...........# # #.# #.......# #............./...........# #.# #.......# #.......#######*..........# ####### #.# #.......# #.......# #...........# #(....# #.# #.......###.......# #######/#########.....#################.###### #.....^././.......# #...............][................/..... ################## ###########.....###################..... #.....# .... ####### #### Tid St: 9 Le:17 Wi:17 Dx:18 To:12 Ch: 9 Ap:12 Ma:20 Pe:19 N- DV/PV: 30/4 H: 0(44) P: 7(93) Exp: 10/23438 UD: 4 Sp: 101 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: black Hair color: white Complexion: black Height: 5'10" Weight: 121 pounds Age: 144 (grown-up, 4 years of unnatural aging added in) Star sign: Cup Birthday: 10/Cup (day 250 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1726 stones Carrying capacity: 20960 stones Head : uncursed rusty metal cap [+0, +1] [50s] Neck : - Body : - Girdle : - Cloak : - Right Hand : uncursed mithril broadsword (+0, 1d7+4) [64s] Left Hand : uncursed medium mithril shield [+5, +1] [80s] Right Ring : uncursed ring of mental stability [+0, +2] {Le+1} [1s] Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1530 stones Carrying capacity: 20960 stones Shields ('[') uncursed medium shield [+3, +1] [100s] Necklaces (''') uncursed amulet of free action [3s] One-handed weapons ('(') uncursed rusty orcish spear (+1, 1d8+4) [75s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed short bow (+1, +2) [20s] uncursed short bow (+1, +0) [20s] Missiles ('*') heap of 6 uncursed rocks (+0, 1d4) [30s] heap of 8 cursed rocks (+1, 1d4) [40s] bundle of 4 uncursed quarrels of construct slaying (+3, 2d6+6) [16s] blessed boomerang (+3, 2d4+1) [20s] Tools (']') uncursed fireproof blanket [10s] Rings ('=') heap of 2 uncursed rings of searching [2s] Wands ('\') uncursed wand of lightning (0 charges) [4s] uncursed wand of light (3 charges) [4s] uncursed wand of door creation (7 charges) [3s] uncursed wand of door creation (7 charges) [3s] Potions ('!') uncursed potion of strength [4s] heap of 2 uncursed potions of booze [8s] cursed potion of invisibility [4s] heap of 2 uncursed potions of raw mana [4s] blessed potion of toughness [4s] cursed potion of booze [4s] uncursed potion of potential mana [4s] uncursed potion of gain attributes [4s] Scrolls ('?') uncursed scroll of power [2s] blessed scroll of defense [2s] uncursed scroll of repair [2s] uncursed scroll of amnesia [2s] Books ('"') uncursed spellbook of Cure Serious Wounds [100s] blessed spellbook of Magic Missile [100s] uncursed spellbook of Stun Ray [100s] uncursed spellbook of Strength of Atlas [100s] uncursed spellbook of Farsight [100s] Food ('%') blessed spider bread [3s] uncursed large ration [200s] uncursed loaf of hurthling bread [30s] cursed troll corpse [240s] uncursed iron ration [100s] Valuables ('$') 2153 gold pieces [21s] Gems ('*') uncursed worthless piece of green glass [1s] uncursed crystal of power [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 2 +2 +0 +0 basic 76 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 28 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 21 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 4 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 7 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d7-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 26 (mediocre) [+4d5] Alertness ............ 43 (fair) [+3d3] Climbing ............. 32 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Find weakness ........ 60 (good) [+1d5] First aid ............ 35 (fair) [+3d3] Haggling ............. 22 (mediocre) [+3d4] Healing .............. 87 (great) [+1d3] Herbalism ............ 31 (fair) [+4d5] Listening ............ 31 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 12 (mediocre) [+3d5] Stealth .............. 40 (fair) [+2d4] Ventriloquism ........ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Serious Wounds: 174, 9pp (Effectivity: +3) Farsight : 290, 16pp (Effectivity: +1) Lightning Ball : 42, 43pp (Effectivity: +0) Lightning Bolt : 216, 9pp (Effectivity: +13) Magic Missile : 332, 7pp (Effectivity: +9) Strength of Atlas : 103, 9pp (Effectivity: +3) Stun Ray : 144, 8pp (Effectivity: +2) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, was killed by a dark orc. He scored 23926 points and advanced to level 10. He survived for 0 years, 6 days, 9 hours, 22 minutes and 55 seconds (6262 turns). Tid visited 21 places. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 4 years. He brought back joy into the life of a tiny girl. He ended his adventuring life in an unremarkable dungeon on level 4. 228 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 101 (final base speed: 101). He was not very pious. He asked for 4 divine interventions. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 berserker 1 big dog 2 black hurthlings 4 bugbears 1 bulette 1 cave bear 2 cave lizards 1 claw bug 1 corpse fiend 1 dark elven warrior 1 dark orc 1 dark sage 5 dire wolves 1 doppelganger 1 doppelganger lord 2 fire beetles 2 fire lizards 1 floating eye 1 fomorian giant 2 ghosts 2 ghost bats 1 ghul 5 giant bats 3 giant centipedes 1 giant frog 6 giant rats 2 gnolls 6 goblins 3 goblin chieftains 2 goblin rockthrowers 3 goblin slavemasters 1 green hag 2 green slimes 2 green worms 1 griffon 1 hill orc 3 hippogriffs 3 hobgoblins 2 homunculi 2 huge bats 1 hyena 1 imp 1 jackal 9 kobolds 2 kobold chieftains 9 large bats 3 large jackals 8 large kobolds 5 large orcs 3 large spiders 2 lightning lizards 5 lizard men 1 magebane eye 1 ogre 26 orcs 1 orc chieftain 10 orc scorchers 2 outlaws 1 outlaw leader 1 pixie 1 quasit 2 rabid dogs 1 raider 7 rats 2 ratling archers 1 ratling fencer 3 ratling thieves 1 ratling warlord 1 ratling warrior 1 rattlesnake 1 red baby dragon 3 red worms 6 skeletons 3 swordsmen 4 trolls 1 werewolf 13 wolves 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27