------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ######### ..||SBS # #.......# |CSSS@ ### ......### #################################### |..SSS / / ....../.# ..../...................%.....#.....# ###################.#####+# ...#.#######################.#.?...# #.....#.# . #.# #.......#[/...[.# #####.#.# #.### #####.......######### #...# #...# #../*.......# .#####/###############%#########.###.......# ./.../.............../.....[../..# #.......# .#####.#######.################### #.......# ######### #.# #.....# #..$... # #.......# #.# #####.# ########### ###########.......# ... #.# #.........# #. /.......# ...(. #.###.........#########.############# ... #.../...../....[.(......# ######################### Tid St:14 Le:19 Wi:16 Dx:20 To:10 Ch:16 Ap:16 Ma:22 Pe:18 N- DV/PV: 12/6 H: -7(42) P: 44(108) Exp: 10/22508 SMC Sp: 102 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 5'9" Weight: 119 pounds Age: 140 (grown-up) Star sign: Cup Birthday: 12/Cup (day 252 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 972 stones Carrying capacity: 2800 stones Head : uncursed mithril cap [+0, +2] [40s] Neck : - Body : blessed robe [+0, +1] [60s] Girdle : blessed girdle of carrying [+0, +0] [15s] Cloak : - Right Hand : blessed mithril scimitar (+0, 1d8+3) [32s] Left Hand : uncursed large mithril shield (-1) [+7, +2] [96s] Right Ring : uncursed ring of acid resistance [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s] Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: uncursed sling (+0, +1) [3s] Missiles : heap of 6 blessed rocks (+0, 1d4) [30s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 678 stones Carrying capacity: 2800 stones Girdles ('[') blessed girdle of strength [+0, +0] {St+1} [15s] Necklaces (''') uncursed necklace of rapid healing [2s] uncursed amulet of health [3s] uncursed amulet of protection +2 [3s] cursed pendant of mana {Ma+2} [3s] One-handed weapons ('(') uncursed orcish spear (+4, 1d8+2) [75s] uncursed dagger (+0, 1d4) [10s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Missiles ('*') heap of 8 uncursed rocks (+0, 1d4) [40s] Tools (']') uncursed hexagonal key [1s] Rings ('=') uncursed brass ring [1s] cursed ring of cold resistance [1s] uncursed ring of damage [1s] cursed ring of stun resistance [1s] uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of door creation (7 charges) [3s] uncursed wand of trap detection (3 charges) [3s] uncursed wand of wonder (0 charges) [3s] uncursed wand of webbing (5 charges) [3s] uncursed wand of cold (1 charge) [4s] Potions ('!') uncursed potion of insight [2s] uncursed potion of cure poison [2s] heap of 2 uncursed potions of healing [8s] heap of 3 potions of holy water [12s] uncursed potion of potential learning [4s] uncursed berzio potion [2s] uncursed potion of invisibility [4s] uncursed potion of balance [4s] uncursed potion of wonder [2s] Scrolls ('?') uncursed scroll of darkness [2s] uncursed scroll of light [2s] uncursed scroll of increase melee accuracy [2s] cursed scroll of uncursing [2s] uncursed scroll of identify [2s] Books ('"') uncursed spellbook of Darkness [100s] blessed spellbook of Fire Bolt [100s] Food ('%') blessed spider bread [3s] cursed loaf of hurthling bread [30s] uncursed iron ration [100s] cursed loaf of dwarvish bread [60s] cursed dwarven sausage [20s] Valuables ('$') 1633 gold pieces [16s] Gems ('*') cursed crystal of knowledge [1s] uncursed worthless piece of brown glass [1s] uncursed sapphire [1s] heap of 2 uncursed crystals of darkness [2s] uncursed crystal of fire [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 2 +2 +0 +0 basic 25 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 28 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 8 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 12 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 18 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d8+8 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 6, base range: 3, -4 bonus to hit, 1d4+7 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 24 (mediocre) [+4d5] Alertness ............ 45 (fair) [+3d3] Climbing ............. 49 (fair) [+2d4] Concentration ........ 99 (superb) [+3d3] Find weakness ........ 56 (good) [+1d5] First aid ............ 21 (mediocre) [+3d4] Haggling ............. 35 (fair) [+3d3] Healing .............. 79 (great) [+1d3] Herbalism ............ 26 (mediocre) [+4d5] Listening ............ 40 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 22 (mediocre) [+3d4] Stealth .............. 33 (fair) [+3d3] Ventriloquism ........ 35 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Light : 120, 3pp (Effectivity: +1) Summon Monsters: 8, 52pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, was killed by a large spider. He scored 9472 points and advanced to level 10. He survived for 0 years, 8 days, 21 hours, 54 minutes and 28 seconds (5792 turns). Tid visited 17 places. His strength score was modified by +2 during his career. His learning score was modified by +1 during his career. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 238 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was cold resistant (gained through an item). He was acid resistant (gained through an item). He had the following talents: Alert, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was religious. He asked for 4 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 bandits 1 beggar 3 big dogs 2 black hurthlings 1 blink dog 3 bugbears 2 cave fishers 5 claw bugs 1 dark elven priestess 4 fire beetles 1 fire lizard 2 floating eyes 1 gelatinous cube 22 ghuls 2 giant bats 7 giant rats 1 giant spider 2 gnolls 5 goblins 9 goblin rockthrowers 2 goblin slavemasters 1 green slime 1 gremlin 2 harpies 1 hippogriff 3 hobgoblins 1 homunculus 1 huge bat 1 hyena 1 imp 3 jackals 7 kobolds 1 kobold chieftain 6 large bats 1 large dog 1 large gnoll 3 large kobolds 4 large orcs 9 large spiders 1 least daemon 4 lizard men 1 ogre 11 orcs 3 orc scorchers 2 outlaws 1 pixie 2 rabid dogs 19 rats 1 ratling archer 4 ratling warriors 1 rattlesnake 1 shadow 42 skeletons 1 swordsman 3 wolves 16 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27