------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############### #./...........# ### .###########.#........?..# #....... ..# ../...........#...........# ######### #...........## ####.##################### #.......# #............ #.......# #.......# #...........# ####### #######.########### ######### #..*....# #...........# ....... ......../.......# #.......# #.......###...........#####.###################.###.......# #.......# #........./...*......./..(......................../[......# #.......# #/#########################.#####################.#.......###.......# #.# #.......#.........# #.+........./.......# ###/### ########################.#*........# ###.......########### #.....# .........[........d@eg.../.........# #.......# #.....# ##########################.........# ######### #.....# #.....?...# ####### ########### Tid St:10 Le:18 Wi:14 Dx:15 To:10 Ch: 7 Ap:12 Ma:18 Pe:16 NC DV/PV: 7/5 H: -4(32) P: 43(74) Exp: 8/10739 SMC Sp: 95 Burdened Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: black Hair color: white Complexion: black Height: 6' Weight: 121 pounds Age: 130 (grown-up) Star sign: Cup Birthday: 18/Cup (day 258 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you became seriously ill and suffered for many years. When your disease finally was cured you were left weakened, both physically and spiritually, and bereft of the joys of youth. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 907 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : - Cloak : - Right Hand : blessed broadsword (+0, 1d7+1) [80s] Left Hand : uncursed large shield (-1) [+5, +1] [120s] Right Ring : blessed ring of protection +1 [1s] Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : uncursed holy symbol [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 425 stones Carrying capacity: 1000 stones Armor ('[') uncursed robe [+0, +1] [60s] Necklaces (''') uncursed necklace of rapid healing [2s] cursed amulet of light [3s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed broadsword (+1, 1d7+1) [80s] Missiles ('*') blessed rock (+0, 1d4) [5s] uncursed rock (+0, 1d4+2) [5s] Tools (']') blessed bandage [2s] uncursed tiny key [1s] uncursed waterproof blanket [10s] Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of door creation (7 charges) [3s] Potions ('!') uncursed potion of carrot juice [4s] heap of 3 uncursed potions of water [12s] uncursed potion of cure poison [2s] cursed potion of cure poison [2s] Scrolls ('?') heap of 3 uncursed scrolls of uncursing [6s] uncursed scroll of identify [2s] uncursed scroll of darkness [2s] uncursed scroll of monster detection [2s] blessed scroll of repair [2s] Books ('"') uncursed spellbook of Light [100s] uncursed spellbook of Revelation [100s] Food ('%') uncursed spider bread [3s] Valuables ('$') 657 gold pieces [6s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 1 +1 +0 +0 basic 17 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 2 +2 +0 +0 basic 5 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 12 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 36 Damage caused with your melee weapons: -------------------------------------- Right hand: +13 bonus to hit, 1d7+4 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 40 (fair) [+4d5] Alertness ............ 50 (fair) [+2d4] Climbing ............. 43 (fair) [+2d4] Concentration ........100 (superb) [+2d4] Find weakness ........ 43 (fair) [+2d4] First aid ............ 28 (mediocre) [+3d4] Haggling ............. 26 (mediocre) [+3d4] Healing .............. 76 (great) [+1d3] Herbalism ............ 45 (fair) [+4d4] Listening ............ 28 (mediocre) [+4d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 25 (mediocre) [+3d4] Stealth .............. 45 (fair) [+2d4] Ventriloquism ........ 27 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 45, 16pp (Effectivity: +9) Light : 96, 3pp (Effectivity: +0) Revelation : 211, 30pp (Effectivity: +0) Summon Monsters: 231, 27pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, was killed by an eye of destruction. He scored 10946 points and advanced to level 8. He survived for 0 years, 7 days, 2 hours, 26 minutes and 14 seconds (4397 turns). Tid visited 16 places. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 144 monsters perished under his attacks. He possessed the following intrinsic: He was fire resistant (gained through an item). He had the following talents: Alert, Good Learner, Miser, Treasure Hunter. He had a final speed score of 95 (final base speed: 100). He was not particularly religious. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 bandits 1 berserker 1 black hurthling 1 bugbear 1 chaos brother 1 chaos sister 2 claw bugs 1 cobra 1 corpse fiend 1 cutpurse 2 doppelgangers 2 fire beetles 4 giant bats 1 giant frog 1 giant lizard 2 giant rats 1 giant spider 1 gnoll 5 goblins 1 goblin berserker 1 goblin chieftain 3 goblin rockthrowers 4 goblin slavemasters 2 green slimes 6 hobgoblins 2 hobgoblin chiefs 3 homunculi 26 jackals 2 jackalweres 8 kobolds 8 large bats 1 large jackal 4 large kobolds 2 large orcs 7 large spiders 3 lizard men 7 orcs 2 orc scorchers 1 outlaw 1 outlaw leader 4 rats 1 ratling archer 1 ratling fencer 6 skeletons 2 swordsmen 2 tarantulas 1 troll 1 writhing mass of primal chaos 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27