------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############ #####################. #...........# #.... ...(.......... #...........#######.#############.###### #....*.(.^.%/. ... # #...# #...........#######.##### # #.### #.......*...# # ..# # # #.# ###############/####### #.#####.# . #./.......# #.......# .. ####### #.#.......#####.###.###.... #.(...# #.#.............# #.g@/.... #.?...#####.#.....(.####### ######### #...../.....#.......# ##################### Tid St:12 Le:20 Wi:15 Dx:19 To:10 Ch:10 Ap:12 Ma:23 Pe:19 NC DV/PV: 22/5 H: -2(27) P: 31(64) Exp: 6/4483 SMC Sp: 92 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 6' Weight: 110 pounds Age: 137 (grown-up) Star sign: Cup Birthday: 12/Cup (day 252 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1623 stones Carrying capacity: 1200 stones Head : - Neck : - Body : blessed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : uncursed metal girdle [+0, +1] [25s] Cloak : - Right Hand : uncursed mace (+0, 1d6+2) [100s] Left Hand : uncursed medium shield [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 20 uncursed arrows (+0, 1d6) [40s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1063 stones Carrying capacity: 1200 stones Armor ('[') uncursed robe [+0, +1] [60s] Shields ('[') uncursed small shield [+2, +0] [50s] Cloaks ('[') uncursed hooded cloak [+1, +0] [40s] Necklaces (''') uncursed amulet of petrification resistance [3s] One-handed weapons ('(') uncursed light short sword (+0, 1d6) [15s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missiles ('/') bundle of 7 cursed quarrels of jelly slaying (+4, 2d6+3) [28s] bundle of 23 uncursed arrows (+1, 1d6) [46s] Rings ('=') uncursed ring of acid resistance [1s] uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of monster creation (2 charges) [3s] uncursed wand of paralyzation (6 charges) [3s] Potions ('!') uncursed potion of gain attributes [4s] uncursed potion of carrot juice [4s] heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of balance [2s] blessed scroll of identify [2s] Books ('"') uncursed spellbook of Acid Bolt [100s] uncursed spellbook of Fire Bolt [100s] uncursed spellbook of Neutralize Poison [100s] uncursed spellbook of Neutralize Poison [100s] Food ('%') cursed melon [20s] uncursed iron ration [100s] uncursed loaf of hurthling bread [30s] uncursed large ration [200s] Valuables ('$') 349 gold pieces [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 27 Swords 1 +1 +0 +0 basic 8 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 23 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d6-2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 20, base range: 3, -1 bonus to hit, 1d6+0 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 30 (mediocre) [+4d5] Alertness ............ 20 (mediocre) [+3d5] Climbing ............. 47 (fair) [+2d4] Concentration ........100 (superb) [+2d4] Find weakness ........ 45 (fair) [+2d4] First aid ............ 17 (mediocre) [+3d5] Haggling ............. 21 (mediocre) [+3d4] Healing .............. 74 (great) [+1d3] Herbalism ............ 43 (fair) [+4d4] Listening ............ 30 (mediocre) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 19 (mediocre) [+3d5] Stealth .............. 45 (fair) [+2d4] Ventriloquism ........ 33 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 227, 13pp (Effectivity: +7) Darkness : 692, 4pp (Effectivity: +1) Fire Bolt : 303, 9pp (Effectivity: +2) Light : 821, 3pp (Effectivity: +1) Neutralize Poison: 48, 14pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, died of acute blood poisoning. He scored 7876 points and advanced to level 6. He survived for 0 years, 5 days, 12 hours, 18 minutes and 36 seconds (3071 turns). Tid visited 13 places. His strength score was modified by +2 during his career. His charisma score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 88 monsters perished under his attacks. He had the following talents: Alert, Good Learner, Miser, Treasure Hunter. He had a final speed score of 92 (final base speed: 102). He was not very pious. He asked for 3 divine interventions. He was neutrally aligned. The following monsters were vanquished: 8 bandits 1 cave fisher 1 claw bug 1 cobra 1 cutpurse 1 dark sage 2 fire beetles 1 giant ant worker 2 giant bats 2 giant centipedes 2 giant frogs 2 giant rats 3 gnolls 7 goblins 7 goblin rockthrowers 1 homunculus 1 huge bat 1 jackal 4 kobolds 1 kobold chieftain 5 large bats 1 large kobold 2 lizard men 11 orcs 2 outlaws 4 pit vipers 4 rats 1 ratling thief 1 skeleton 1 swordsman 4 white worms 2 wolves 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27