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Tid St:11 Le:20 Wi:16 Dx:21 To: 8 Ch:13 Ap:16 Ma:19 Pe:16 C DV/PV: 14/1 H: -5(17) P: 15(26) Exp: 1/41 BVL Sp: 102 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 5'9" Weight: 123 pounds Age: 134 (grown-up) Star sign: Cup Birthday: 16/Cup (day 256 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 269 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : heap of 8 blessed rocks (+0, 1d4) [40s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 121 stones Carrying capacity: 1100 stones Wands ('\') uncursed wand of ball lightning (1 charge) [4s] Potions ('!') heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of repair [2s] uncursed scroll of magic mapping [2s] Books ('"') uncursed spellbook of Acid Bolt [100s] Food ('%') uncursed spider bread [3s] Valuables ('$') 227 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d10+3 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 2, +4 bonus to hit, 1d4+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 54 (good) [+4d4] Alertness ............ 33 (fair) [+3d4] Climbing ............. 45 (fair) [+2d4] Concentration ........ 36 (fair) [+4d5] Find weakness ........ 16 (mediocre) [+3d5] First aid ............ 37 (fair) [+3d3] Haggling ............. 21 (mediocre) [+3d4] Healing .............. 29 (mediocre) [+3d4] Herbalism ............ 42 (fair) [+4d4] Listening ............ 25 (mediocre) [+4d4] Literacy .............100 (superb) [+2d4] Stealth .............. 41 (fair) [+2d4] Ventriloquism ........ 33 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 281, 15pp (Effectivity: +1) Slow Poison: 260, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the dark elven wizard, was killed by an outlaw. He scored 2203 points. He survived for 0 years, 0 days, 20 hours, 36 minutes and 18 seconds (186 turns). Tid visited 3 places. His perception score was modified by +1 during his career. He ended his adventuring life in the outlaw village "Lawenilothehl". 1 monster perished under his attacks. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Alert, Miser. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. The following monster was vanquished: 1 bandit ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27