------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ######### #.........# #.......# #########.........# #.....<.# #...../...........# #.......# ########.....###########.### #.......# .......+.....# #...# #.......# #.#####/# #####.### #/####### #.......# #.......# #.# #######.######### #.......###/####### .................. +......./.........# #.#####.###########.# #.......###.......# #.../......@O*......# #.......# #.......# #####.....########### #.......# #..>....# ..../.....# #.......# #.......# ####.....# ######### ######### #.....# ####### Tidd St:10 Le:16 Wi:16 Dx:17 To:19 Ch:14 Ap: 8 Ma:10 Pe:14 N+ DV/PV: 15/1 H: -2(84) P: 26(26) Exp: 7/2684 DD: 5 Sp: 91 Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tidd Race: male Hurthling Class: Healer Eye color: brown Hair color: brown Complexion: tanned Height: 3' Weight: 77 pounds Age: 33 (grown-up) Star sign: Cup Birthday: 17/Cup (day 257 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1122 stones Carrying capacity: 1000 stones Head : - Neck : cursed amulet of perseverance {Wi+3} [3s] Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed nasty orcish spear (+1, 1d9+2) [75s] Left Hand : uncursed wooden shield [+3, +1] [80s] Right Ring : cursed ring of searching [1s] Left Ring : cursed ring of the fish [1s] Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : heap of 6 uncursed rocks (+0, 1d4) [30s] Tool : uncursed torch (110 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 862 stones Carrying capacity: 1000 stones One-handed weapons ('(') uncursed scalpel (+2, 1d3+1) [2s] Missiles ('*') cursed rock (-3, 1d4) [5s] uncursed rock (+2, 1d4) [5s] blessed rock (+0, 1d4) [5s] uncursed rock (+0, 1d4+1) [5s] cursed rock (+0, 1d4+2) [5s] bundle of 9 uncursed quarrels (+2, 2d6-2) [18s] heap of 3 cursed rocks (+0, 1d4) [15s] uncursed rock (+0, 1d4-2) [5s] heap of 2 uncursed rocks (+3, 1d4) [10s] heap of 6 uncursed rocks (-2, 1d4) [30s] Tools (']') uncursed torch [10s] uncursed box with flint and steel (21) [5s] uncursed tinderbox (20) [3s] uncursed cooking set [100s] heap of 10 uncursed bandages [20s] uncursed stethoscope [5s] Potions ('!') heap of 3 uncursed potions of extra healing [6s] heap of 3 uncursed potions of healing [12s] Scrolls ('?') cursed scroll of repair [2s] uncursed scroll of balance [2s] uncursed scroll of identify [2s] uncursed scroll of charging [2s] Food ('%') uncursed loaf of elven bread [3s] blessed iron ration [100s] uncursed large ration [200s] cursed iron ration [100s] uncursed large orc corpse [120s] uncursed large bat corpse [60s] Valuables ('$') 541 gold pieces [5s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 10 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 2 +2 +0 +1 basic 3 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 23 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 7 Damage caused with your melee weapons: -------------------------------------- Right hand: +7 bonus to hit, 1d9+2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 6, base range: 4, +9 bonus to hit, 1d4+9 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 32 (fair) [+1d5] Archery .................. 30 (mediocre) [+2d4] Climbing ................. 35 (fair) [+3d3] Concentration ............ 42 (fair) [+4d4] Cooking .................. 45 (fair) [+3d3] (ma) Find weakness ............ 51 (good) [+3d3] First aid ................ 56 (good) [+4d4] Food preservation ........ 81 (great) [+2d4] Gardening ................ 16 (mediocre) [+4d5] Haggling ................. 27 (mediocre) [+4d5] Healing .................. 92 (superb) [+2d4] Herbalism ................ 73 (great) [+3d4] Listening ................ 32 (fair) [+4d5] Literacy ................. 95 (superb) [+1d5] Pick pockets ............. 26 (mediocre) [+3d4] Stealth .................. 57 (good) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tidd, the hurthling healer, was killed by an ogre. He scored 4407 points and advanced to level 7. He survived for 0 years, 3 days, 10 hours, 10 minutes and 34 seconds (2625 turns). Tidd visited 10 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a sinister dungeon on level 5. 50 monsters perished under his attacks. He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 91 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 bandit 3 beggars 1 black hurthling 1 blink dog 1 bugbear 2 claw bugs 1 cutpurse 1 fire beetle 1 gelatinous cube 1 giant bat 1 giant centipede 2 giant frogs 2 giant rats 5 goblin rockthrowers 1 goblin slavemaster 1 gray ooze 1 green worm 1 huge bat 1 kobold 1 kobold chieftain 1 large bat 1 large kobold 1 large orc 2 lizard men 3 orcs 1 owlbear 1 rabid dog 5 rats 1 ratling archer 1 ratling warrior 2 skeletons 1 swordsman 1 wolf ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27