------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ######################################### #.........# #...z.z@zzz...................../.......# ###.........# #...z@###########################.>.....# #./.........# #""..%# #.......# #.......# #.########### #################""...# #############.......# #/####### #.# #.............../.....# #...................# #.# #.# #.........#########.### #.#################/# #.# #.# #.........# #.# #.# #.# #.# #.##### #...""....# #.# #.# #.# #/##### #.....# #...""....# #.# #.# #%# #.....# #.....###########################.#######/### #.# #..<..# #...../..........................(....#.....# #.# #.....# #################################.#####.....# ###########.# ####### #...../.....# #...../.....# #######.[...# #.....####### #.....# #.....# ####### ####### Tidd St:11 Le:19 Wi:17 Dx:19 To:19 Ch:13 Ap:12 Ma: 9 Pe:12 N+ DV/PV: 4/2 H: -1(91) P: 30(30) Exp: 9/10931 PC: 4 Sp: 97 Paralyzed Strained Bleeding Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tidd Race: male Hurthling Class: Healer Eye color: green Hair color: brown Complexion: tanned Height: 3' Weight: 72 pounds Age: 35 (grown-up) Star sign: Cup Birthday: 19/Cup (day 259 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1333 stones Carrying capacity: 1100 stones Head : - Neck : uncursed necklace of rapid healing [2s] Body : uncursed clothes [+0, +0] [40s] Girdle : uncursed metal girdle [+0, +1] [25s] Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed orcish spear (+4, 1d8+2) [75s] Left Hand : uncursed medium shield (+2) [+3, +1] [100s] Right Ring : cursed ring of stun resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 13 uncursed arrows (+0, 1d6+3) [26s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1024 stones Carrying capacity: 1100 stones Armor ('[') uncursed shining leather armor [+0, +1] [150s] Cloaks ('[') uncursed light cloak [+1, +0] [20s] One-handed weapons ('(') uncursed scalpel (+2, 1d3+1) [2s] uncursed orcish spear (+1, 1d8+2) [75s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Missiles ('*') heap of 3 blessed rocks (+0, 1d4) [15s] heap of 5 uncursed rocks (+0, 1d4) [25s] Tools (']') uncursed torch [10s] uncursed box with flint and steel (45) [5s] blessed tinderbox (22) [3s] uncursed cooking set [100s] heap of 8 uncursed bandages [16s] uncursed stethoscope [5s] uncursed round key [1s] uncursed hexagonal key [1s] Rings ('=') uncursed ring of cold resistance [1s] Wands ('\') blessed wand of light (1 charge) [4s] uncursed wand of teleportation (1 charge) [4s] Potions ('!') heap of 2 uncursed potions of extra healing [4s] uncursed potion of healing [4s] uncursed potion of balance [4s] uncursed potion of invisibility [4s] cursed potion of potential willpower [4s] uncursed potion of potential beauty [4s] uncursed potion of poison [4s] uncursed potion of water [4s] cursed potion of potential learning [4s] potion of holy water [4s] Scrolls ('?') blessed scroll of identify [2s] uncursed scroll of darkness [2s] uncursed scroll of power [2s] uncursed scroll of protection [2s] uncursed scroll of monster aggravation [2s] uncursed scroll of cure blindness [2s] blessed scroll of monster detection [2s] Food ('%') uncursed loaf of hurthling bread [30s] cursed loaf of bread [40s] blessed loaf of elven bread [3s] heap of 3 uncursed giant rat corpses [180s] uncursed dwarven sausage [20s] uncursed goblin corpse [60s] heap of 4 blessed morgia roots [8s] heap of 15 cursed morgia roots [30s] heap of 5 uncursed morgia roots [10s] heap of 4 cursed moss patches of mareilon [8s] heap of 5 blessed moss patches of mareilon [10s] heap of 3 uncursed moss patches of mareilon [6s] heap of 2 uncursed curaria mancox herbs [4s] uncursed iron ration [100s] Valuables ('$') 455 gold pieces [4s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 13 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 4 +4 +1 +3 skilled 62 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 1 +2 +1 +0 basic 11 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 5 +10 +7 +1 skilled 6 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 35 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 1d8+6 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 3, +9 bonus to hit, 1d6+8 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 37 (fair) [+1d5] Archery .................. 31 (fair) [+2d4] Climbing ................. 27 (mediocre) [+3d4] Concentration ............ 44 (fair) [+4d4] Cooking .................. 42 (fair) [+3d3] (ma) Find weakness ............ 68 (good) [+2d4] First aid ................ 52 (good) [+4d4] Food preservation ........ 80 (great) [+2d4] Gardening ................ 17 (mediocre) [+4d4] Haggling ................. 34 (fair) [+4d5] Healing ..................100 (superb) [+2d4] Herbalism ................ 73 (great) [+3d4] Listening ................ 31 (fair) [+4d5] Literacy .................100 (superb) [+1d5] Pick pockets ............. 27 (mediocre) [+3d4] Stealth .................. 58 (good) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tidd, the hurthling healer, was killed by a ghul. He scored 7867 points and advanced to level 9. He survived for 0 years, 4 days, 14 hours, 2 minutes and 20 seconds (4409 turns). Tidd visited 14 places. His strength score was modified by +3 during his career. His toughness score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 4 of a dangerous cave at the Drakalor Pass. 182 monsters perished under his attacks. He possessed the following intrinsics: He was acid resistant. He was able to control teleportation. He was stun resistant (gained through an item). He had the following talents: Alert, Long Stride, Miser, Quick, Treasure Hunter, Very Quick. He had a final speed score of 97 (final base speed: 107). He was not very pious. He asked for 2 divine interventions. He was neutrally aligned. The following monsters were vanquished: 3 bandits 1 barbarian 3 beggars 1 berserker 2 big dogs 10 blink dogs 1 caveman 1 claw bug 1 corpse fiend 1 cutpurse 1 dire wolf 1 doppelganger 2 fire beetles 2 floating eyes 4 giant ant warriors 2 giant ant workers 6 giant bats 1 giant frog 26 giant rats 2 gnolls 7 goblins 1 goblin berserker 5 goblin rockthrowers 5 goblin slavemasters 2 hobgoblins 1 homunculus 1 huge bat 1 hyena 1 imp 6 jackals 2 jackalweres 8 kobolds 8 large bats 1 large gnoll 3 large kobolds 1 large orc 5 lizard men 2 ogres 3 orcs 3 orc scorchers 6 pit vipers 1 quasit 23 rats 1 ratling archer 2 ratling thieves 4 ratling warriors 2 skeletons 1 swordsman 1 viper 2 wererats 1 wolf 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27