------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ############# #.......# #./.........# ###..*....########################### #.#...<.....# #./*....../...../...................# #.#.........# #.###############.......###########.####### #.########### #.# #......@# #.......# #.# #.# #.....$.# #######/#############.############### #.# #"".....# #.........#................./.......# #.# #"".....### #......%..#.#########.#######.......# #.# #......./.# #.....%.../.*.# #.# #.......# #####/####### ###/#####.#########.^.......#.#.# #.# #.......# #...""/.....# #.# #...................+.#^# #.# #.......# #...""#####.### #####/# #######################.#######/##### ######### #.....# #...# #.....# #.......#.....# ####### ###.#####.....# #######.#.>...# #...../.....# #./.....# ############# ######### Tiddly St:12 Le:20 Wi:20 Dx:19 To:10 Ch: 7 Ap:13 Ma:21 Pe:22 C DV/PV: 23/15 H: -11(52) P: 128(132) Exp: 12/62568 D: 5 Sp: 102 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tiddly Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 5'11" Weight: 116 pounds Age: 140 (grown-up) Star sign: Cup Birthday: 9/Cup (day 249 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. In your youth you enjoyed competition against others to the fullest. You were a very active kid. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2862 stones Carrying capacity: 22200 stones Head : uncursed metal cap [+0, +1] [50s] Neck : blessed amulet of order [3s] Body : uncursed ring mail (-1, -1) [-1, +4] [300s] Girdle : blessed mithril girdle [+0, +2] [20s] Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : uncursed adamantium mace (+3, 1d6+6) [72s] Left Hand : uncursed large adamantium shield (-1) [+11, +3] [86s] Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of searching [1s] Bracers : - Gauntlets : uncursed blue dragon-hide gauntlets (-2, +0) [+0, +2] [10s] Boots : uncursed sandals (+1, +1) [+0, +0] [6s] Missile Weapon: - Missiles : bundle of 9 cursed quarrels of undead slaying (+3, 2d6+3) Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2257 stones Carrying capacity: 22200 stones Armor ('[') uncursed robe [+0, +1] [60s] Gauntlets ('[') heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s] Cloaks ('[') uncursed cloak of adornment [+0, +0] {Ap+4} [40s] Girdles ('[') uncursed mithril girdle [+0, +2] [20s] Necklaces (''') uncursed amulet of protection from constructs [3s] One-handed weapons ('(') uncursed broadsword (+0, 1d7+1) [80s] cursed short sword (+3, 1d6-2) [30s] Missile weapons ('}') heap of 2 uncursed short bows (+1, +0) [40s] uncursed light crossbow of accuracy (+11, +0) [70s] Missiles ('*') heap of 6 uncursed rocks (-1, 1d4) [30s] bundle of 11 uncursed quarrels of giant slaying (+3, 2d8+3) [44s] uncursed arrow (+0, 1d6) [2s] Tools (']') blessed waterproof blanket [10s] uncursed small key [1s] uncursed waterproof blanket [10s] uncursed triangular key [1s] Rings ('=') uncursed ring of stun resistance [1s] uncursed ring of fire [1s] Wands ('\') blessed wand of far slaying (1 charge) [3s] uncursed wand of stunning (1 charge) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of stunning (6 charges) [3s] blessed wand of trap detection (4 charges) [3s] blessed wand of acid (1 charge) [4s] uncursed wand of webbing (9 charges) [3s] uncursed wand of poison (4 charges) [3s] uncursed wand of acid (2 charges) [4s] Potions ('!') uncursed potion of cure poison [2s] heap of 9 uncursed potions of water [36s] uncursed potion of potential charisma [4s] uncursed potion of carrot juice [4s] cursed potion of cure poison [2s] uncursed potion of healing [4s] uncursed potion of wonder [2s] cursed potion of ultra healing [2s] uncursed potion of stun recovery [2s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of darkness [2s] uncursed scroll of uncursing [2s] blessed scroll of power [2s] blessed scroll of identify [2s] blessed scroll of monster detection [2s] uncursed scroll of teleportation [2s] blessed scroll of darkness [2s] cursed scroll of defense [2s] uncursed scroll of increase melee accuracy [2s] Books ('"') uncursed spellbook of Calm Monster [100s] uncursed spellbook of Knock [100s] uncursed spellbook of Light [100s] uncursed spellbook of Lightning Ball [100s] cursed spellbook of Lightning Bolt [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Strength of Atlas [100s] Food ('%') uncursed loaf of dwarvish bread [60s] heap of 4 uncursed iron rations [400s] heap of 2 uncursed stomacemptia herbs [4s] heap of 3 cursed stomafillia herbs [6s] cursed stomacemptia herb [2s] heap of 6 cursed morgia roots [12s] heap of 6 uncursed morgia roots [12s] heap of 9 cursed moss patches of mareilon [18s] heap of 2 uncursed loaves of bread [80s] uncursed loaf of hurthling bread [30s] cursed large ration [200s] heap of 32 uncursed cooked lizards [96s] heap of 5 cursed pepper petals [10s] blessed morgia root [2s] cursed burb root [2s] uncursed pepper petal [2s] blessed spenseweed [2s] cursed spenseweed [2s] uncursed spenseweed [2s] uncursed moss of mareilon [2s] Valuables ('$') 3053 gold pieces [30s] Gems ('*') uncursed topaz [1s] uncursed sapphire [1s] blessed worthless piece of brown glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 3 +2 +1 +0 basic 77 Swords 2 +2 +0 +0 basic 55 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 33 Damage caused with your melee weapons: -------------------------------------- Right hand: +16 bonus to hit, 1d6+11 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 28 (mediocre) [+4d5] Alertness ............ 54 (good) [+2d4] Climbing ............. 37 (fair) [+3d3] Concentration ........100 (superb) [+3d3] Find weakness ........ 65 (good) [+1d3] First aid ............ 23 (mediocre) [+3d4] Haggling ............. 16 (mediocre) [+3d5] Healing .............. 92 (superb) [+1d3] Herbalism ............ 46 (fair) [+4d4] Listening ............ 45 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 18 (mediocre) [+3d5] Stealth .............. 46 (fair) [+3d3] Ventriloquism ........ 38 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 314, 7pp (Effectivity: +3) Knock : 332, 10pp (Effectivity: +1) Know Alignment : 324, 8pp (Effectivity: +0) Light : 551, 3pp (Effectivity: +0) Lightning Ball : 204, 24pp (Effectivity: +2) Lightning Bolt : 292, 10pp (Effectivity: +4) Magic Missile : 104, 4pp (Effectivity: +21) Scare Monster : 625, 10pp (Effectivity: +1) Strength of Atlas: 284, 8pp (Effectivity: +4) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tiddly, the dark elven wizard, executed himself with a magic missile. He scored 44281 points and advanced to level 12. He survived for 0 years, 13 days, 2 hours, 44 minutes and 1 second (9368 turns). Tiddly visited 30 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His toughness score was modified by +1 during his career. His appearance score was modified by +1 during his career. His mana score was modified by +2 during his career. His perception score was modified by +5 during his career. He ended his adventuring life on level 5 of the caverns of chaos. 520 monsters perished under his attacks. He possessed the following intrinsics: He was able to control teleportation. He was shock resistant (gained through an item). He had the following talents: Alert, Charged, Good Book Learner, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was a fervent follower of Lol'th. He asked for 3 divine interventions. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 6 bandits 1 barbarian leader 2 berserkers 1 black hurthling 25 blink dogs 3 bugbears 1 carrion crawler 1 cave lizard 1 caveman 1 chaos lizard 1 chaos plague bearer 2 chaos sisters 5 claw bugs 1 cobra 1 crime lord 1 crystal statue 1 cutpurse 3 dark sages 1 dwarf 1 eye of destruction 5 fire beetles 1 fire lizard 1 flesh golem 1 gargoyle 14 gelatinous cubes 1 ghost 1 ghul 1 giant ant queen 18 giant ant warriors 1 giant ant worker 3 giant bats 3 giant centipedes 1 giant frog 10 giant rats 1 gibbering mouther 2 gnolls 12 goblins 1 goblin berserker 3 goblin chieftains 7 goblin rockthrowers 10 goblin slavemasters 94 gray oozes 65 green slimes 1 green worm 4 gremlins 2 half-orc bouncers 2 hell hounds 1 hill orc 3 hobgoblins 2 homunculi 2 huge bats 44 jackals 1 jackalwere 7 kobolds 1 kobold chieftain 1 kobold shaman 8 large bats 2 large kobolds 1 large orc 1 large spider 1 least daemon 5 lizard men 1 master swordsman 1 mimic 1 ogre 14 orcs 1 orc scorcher 2 outlaws 3 outlaw leaders 1 owlbear 23 pit vipers 2 pixies 1 quasit 3 rabid dogs 4 raiders 32 rats 1 ratling duelist 2 ratling fencers 4 ratling thieves 1 ratling warrior 1 rattlesnake 1 silver wolf 2 skeletons 2 staring eyes 2 swordsmen 5 wererats 5 yellow oozes ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27