------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############# ######### #.......]...# #.......# #.......###/###########.......# ####### ### ### #.(.....# #[......+.../.......# #.....# ###.###*################### #.......# #.......#####.......# #########.....# #.........../......../[...# #.......# #.......# #.......# #......./.....# ##...........#############.# #/####### #.......# ###/##### #.############# #].../.......# #.# #.# #.......# #.# #.# ##...........# #.# #.# ######### #.# #####/##### #...........# #.# #.# #.# #.........# ############# #####/###.#######################.###.........# #...../.......................(...../.........# #############.....###.#######################.##################### #||...S$.S@./...../........................................./.....# #|.>|.#######.....###########################################...<.# #|||..# #.....# #.....# ####### ####### ####### Tiddy St:10 Le:21 Wi:18 Dx:21 To:11 Ch:12 Ap:12 Ma:22 Pe:15 C DV/PV: 25/4 H: -1(35) P: 4(83) Exp: 7/4729 UD: 1 Sp: 97 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tiddy Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 6' Weight: 123 pounds Age: 136 (grown-up) Star sign: Cup Birthday: 27/Cup (day 267 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 809 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : - Cloak : - Right Hand : uncursed mithril broadsword (+0, 1d7+4) [64s] Left Hand : uncursed wooden shield (+3) [+3, +1] [80s] Right Ring : uncursed ring of stun resistance [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : heap of 8 uncursed rocks (+2, 1d4) [40s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 348 stones Carrying capacity: 1000 stones Necklaces (''') uncursed amulet of balance [3s] uncursed necklace of rabies resistance [2s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missiles ('*') heap of 15 uncursed rocks (+0, 1d4) [75s] Tools (']') cursed holy symbol [5s] Rings ('=') blessed wedding ring [1s] Wands ('\') blessed wand of wonder (0 charges) [3s] uncursed wand of digging (2 charges) [3s] Potions ('!') uncursed potion of water [4s] potion of holy water [4s] uncursed potion of carrot juice [4s] Scrolls ('?') uncursed scroll of uncursing [2s] Books ('"') blessed spellbook of Magic Missile [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 242 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 22 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -1 bonus to hit, 1d7-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 2, +2 bonus to hit, 1d4+0 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 30 (mediocre) [+4d5] Alertness ............ 51 (good) [+2d4] Climbing ............. 53 (good) [+1d5] Concentration ........ 90 (great) [+3d3] Find weakness ........ 43 (fair) [+2d4] First aid ............ 21 (mediocre) [+3d4] Haggling ............. 22 (mediocre) [+3d5] Healing .............. 73 (great) [+1d3] Herbalism ............ 27 (mediocre) [+4d5] Listening ............ 31 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 18 (mediocre) [+3d5] Stealth .............. 50 (fair) [+1d5] Ventriloquism ........ 35 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands: 3, 14pp (Effectivity: +0) Light : 798, 3pp (Effectivity: +3) Magic Lock : 9, 14pp (Effectivity: +0) Magic Missile: 236, 7pp (Effectivity: +8) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tiddy, the dark elven wizard, was killed by a tarantula. He scored 7815 points and advanced to level 7. He survived for 0 years, 3 days, 21 hours, 14 minutes and 21 seconds (2078 turns). Tiddy visited 12 places. His perception score was modified by +1 during his career. He ended his adventuring life in an unremarkable dungeon on level 1. 71 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was acid resistant (gained through an item). He was stun resistant (gained through an item). He had the following talents: Alert, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 97 (final base speed: 102). He was not very pious. He asked for 2 divine interventions. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 bandits 9 cave fishers 1 cutpurse 2 dark elven wizards 2 fire beetles 1 giant centipede 2 giant frogs 1 giant raccoon 5 giant rats 3 goblins 1 goblin chieftain 3 goblin rockthrowers 1 hell hound 1 huge bat 3 kobolds 1 large bat 1 mugger 5 orcs 1 raider 17 rats 1 ratling archer 1 ratling thief 1 silver wolf 4 tarantulas 1 wolf 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.23 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27