------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ######### ##################### #.......# #.......# #......./........./.# #..^{.>.# ###.......# ###########.#######.........#.# #....[..# #./.......# #...........# #.........#.# #.......### #######.#.......# #.......##### ###########.####### #.........# #.......#.......# #.......# #.......# #########.#####.###########/### ###/##### #######.### #.......# #.# #.# #...# ###@##### #/#######.####################### ###.# #z# #...../.........................# #.# #######z##### ####### #.....###.#########.###########.####### ###.##### #.....zz@...# #.....# #.....# #.# #...# #.......# #.......# #....zzzzz..# #.....###.....# #.####### ###.####### #######.###.......# #.....zzz...# #...^././.....# #.......# #./.....# #.../.......# #...........# ############### #.......# ###...<.# ############# #...........# #.._....# #.....# ############# ######### ####### Tidheal St:10 Le:17 Wi:15 Dx:23 To:17 Ch:13 Ap:10 Ma:10 Pe:12 N+ DV/PV: 13/1 H: -1(84) P: 26(26) Exp: 8/4481 DD: 6 Sp: 98 Paralyzed Burdened ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tidheal Race: male Hurthling Class: Healer Eye color: green Hair color: brown Complexion: tanned Height: 2'11" Weight: 74 pounds Age: 41 (grown-up) Star sign: Cup Birthday: 7/Cup (day 247 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 834 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed clothes [+3, +0] [40s] Girdle : - Cloak : uncursed light cloak (+1, +1) [+1, +0] [20s] Right Hand : uncursed orcish spear (+1, 1d8+2) [75s] Left Hand : uncursed wooden shield (+1) [+3, +1] [80s] Right Ring : cursed ring of cold resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 618 stones Carrying capacity: 1000 stones Necklaces (''') uncursed amulet of protection from constructs [3s] One-handed weapons ('(') uncursed scalpel (+2, 1d3+1) [2s] uncursed orcish knife (-1, 1d3+2) [10s] uncursed orcish spear (+1, 1d8+2) [75s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (46) [5s] uncursed tinderbox (18) [3s] uncursed cooking set [100s] heap of 3 blessed bandages [6s] heap of 7 uncursed bandages [14s] uncursed stethoscope [5s] uncursed tinderbox (15) [3s] blessed hexagonal key [1s] uncursed small key [1s] uncursed climbing set [180s] Wands ('\') uncursed wand of digging (1 charge) [3s] uncursed wand of monster creation (4 charges) [3s] Potions ('!') heap of 3 uncursed potions of extra healing [6s] heap of 3 uncursed potions of healing [12s] uncursed potion of potential charisma [4s] uncursed potion of cure poison [2s] Scrolls ('?') uncursed scroll of peace [2s] uncursed scroll of gold detection [2s] uncursed scroll of identify [2s] Food ('%') uncursed loaf of hurthling bread [30s] uncursed dwarven sausage [20s] uncursed iron ration [100s] Valuables ('$') 468 gold pieces [4s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 24 Daggers & knives 0 +0 +0 +0 unskilled 10 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 3 +3 +1 +2 basic 20 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 1 Damage caused with your melee weapons: -------------------------------------- Right hand: +15 bonus to hit, 1d8+4 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 34 (fair) [+1d5] Archery .................. 23 (mediocre) [+3d3] Climbing ................. 25 (mediocre) [+3d4] Concentration ............ 79 (great) [+3d3] Cooking .................. 37 (fair) [+3d4] (ma) Find weakness ............ 54 (good) [+3d3] First aid ................ 53 (good) [+4d4] Food preservation ........ 76 (great) [+3d3] Gardening ................ 26 (mediocre) [+3d5] Haggling ................. 23 (mediocre) [+4d5] Healing .................. 95 (superb) [+2d4] Herbalism ................ 45 (fair) [+4d5] Listening ................ 45 (fair) [+4d4] Literacy ................. 92 (superb) [+1d5] Pick pockets ............. 26 (mediocre) [+3d4] Stealth .................. 44 (fair) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tidheal, the hurthling healer, was killed by a ghul. He scored 5838 points and advanced to level 8. He survived for 0 years, 5 days, 22 hours, 42 minutes and 28 seconds (3646 turns). Tidheal visited 9 places. His strength score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a sinister dungeon on level 6. 91 monsters perished under his attacks. He possessed the following intrinsic: He was cold resistant (gained through an item). He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 98 (final base speed: 103). He was a fervent follower of Auroree. He did not ask for divine help. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 bandit 1 berserker 1 bugbear 1 child 2 claw bugs 1 displacer beast 1 doppelganger 1 eye of destruction 1 farmer 1 fire beetle 1 ghost bat 1 ghul 1 giant lizard 5 giant rats 2 goblins 4 goblin rockthrowers 1 goodwife 1 harpy 1 hippogriff 2 hobgoblins 1 hobgoblin chief 1 imp 2 jackals 5 kobolds 4 large bats 2 large kobolds 1 large orc 1 lizard man 3 orcs 2 orc scorchers 10 pit vipers 1 rabid dog 22 rats 3 ratling warriors 1 skeleton 1 swordsman 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.16 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27