------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #./.......# #.#....<..# #.#.......# ###############################################################.######### #.............[...*.................................../.........# #......%#.#############################################.....############# #.......#...# #.....# #.......# #.......###.###########################################.....#####.......# #.......# #...................................................../.......# #.......# #########################################.#.###########.......# #.......# #...#.# #.......# ######### ########### ###########.###.# ######### #@wwwww...# #.........+.....# #wwwwww*>[#################.........#.##### #.i......./...*.**....................# ####################################### Tidnablaeh St:11 Le:15 Wi:18 Dx:25 To:21 Ch:13 Ap:11 Ma: 9 Pe:15 N+ DV/PV: 13/6 H: -3(90) P: 32(32) Exp: 7/4151 DD: 4 Sp: 103 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tidnablaeh Race: male Hurthling Class: Healer Eye color: blue Hair color: black Complexion: tanned Height: 3' Weight: 74 pounds Age: 34 (grown-up) Star sign: Cup Birthday: 15/Cup (day 255 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 724 stones Carrying capacity: 1100 stones Head : uncursed bone helmet [+0, +2] [40s] Neck : - Body : uncursed ring mail (-1, -1) [-1, +3] [300s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : cursed short sword (+0, 1d6) [30s] Left Hand : - Right Ring : cursed ring of searching [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : uncursed torch (159 turns of fuel remaining) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 323 stones Carrying capacity: 1100 stones Armor ('[') uncursed clothes [+0, +0] [40s] Necklaces (''') uncursed amulet of light [3s] One-handed weapons ('(') uncursed scalpel (+4, 1d3+1) [2s] Missile weapons ('}') heap of 2 uncursed short bows (+1, +0) [40s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (33) [5s] uncursed tinderbox (4) [3s] uncursed rusty cooking set [100s] heap of 7 uncursed bandages [14s] uncursed stethoscope [5s] Potions ('!') uncursed potion of extra healing [2s] uncursed potion of healing [4s] uncursed potion of carrot juice [4s] cursed potion of learning [4s] uncursed potion of troll blood [2s] Food ('%') uncursed loaf of elven bread [3s] uncursed loaf of bread [40s] cursed loaf of hurthling bread [30s] Valuables ('$') 217 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 2 +2 +0 +0 basic 38 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 3 +2 +1 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 1 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +9 bonus to hit, 1d6+2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 30 (mediocre) [+1d5] Archery .................. 30 (mediocre) [+2d4] Climbing ................. 44 (fair) [+2d4] Concentration ............ 48 (fair) [+4d4] Cooking .................. 43 (fair) [+3d3] (ma) Find weakness ............ 59 (good) [+3d3] First aid ................ 39 (fair) [+4d5] Food preservation ........ 75 (great) [+3d3] Gardening ................ 18 (mediocre) [+4d4] Haggling ................. 17 (mediocre) [+4d5] Healing ..................100 (superb) [+2d4] Herbalism ................ 60 (good) [+3d5] Listening ................ 32 (fair) [+4d5] Literacy ................. 75 (great) [+1d5] Pick pockets ............. 15 (mediocre) [+3d5] Stealth .................. 53 (good) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tidnablaeh, the hurthling healer, was killed by a green worm. He scored 5436 points and advanced to level 7. He survived for 0 years, 5 days, 19 hours, 33 minutes and 31 seconds (4372 turns). Tidnablaeh visited 9 places. His strength score was modified by +2 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a sinister dungeon on level 4. 77 monsters perished under his attacks. He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 103 (final base speed: 103). He was a fervent follower of Auroree. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 black hurthling 1 cave lizard 2 children 1 cobra 1 corpse fiend 1 dwarf 2 fire beetles 1 ghost bat 4 giant bats 1 giant centipede 1 giant frog 1 giant rat 1 gnoll 3 goblins 2 goblin rockthrowers 2 goblin slavemasters 1 goodwife 10 green worms 1 gremlin 1 hippogriff 2 hobgoblins 1 homunculus 2 huge bats 3 jackals 5 kobolds 4 large bats 2 lizard men 4 orcs 8 pit vipers 1 quasit 2 rats 1 ratling thief 1 skeleton 2 swordsmen ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27