------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ##### ####### ######.......|.#########..... .......# ##### ######..........$...../z@jz.K...... ........# ####...### ###...##.####.....}...########gB...... .......<.# #........# #..........###....^..## #......... #........# #........###..........# #.......# #.........# #.......## #.........#...........# ###...### ##.......# #.......# ####### #.........#...........# ##### #.......# ##.......## .......# #.........#............ ........## #.........# ........#####........###.......### #######.### #.........# ............(..................# #...# #.........# #.....>..#####......####.##...### ####.###........## #....{...# #.......# #....... .................# #......### ##.......## #.##### ########.......## .....## #.............# #.......# .....# #.........##### ######## ..### #.........# #.......# ....... ### Wal St:13 Le:19 Wi:16 Dx:19 To:10 Ch: 7 Ap:11 Ma:22 Pe:15 NC DV/PV: 31/6 H: -2(40) P: 5(99) Exp: 9/12631 PC: 5 Sp: 92 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Wal Race: male Dark Elf Class: Wizard Eye color: amber Hair color: white Complexion: black Height: 5'9" Weight: 123 pounds Age: 143 (grown-up) Star sign: Cup Birthday: 7/Cup (day 247 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1862 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed orcish spear (+2, 1d8+2) [75s] Left Hand : cursed medium shield [+3, +1] [100s] Right Ring : uncursed ring of searching [1s] Left Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s] Bracers : uncursed bracers of defense [+2, +0] [10s] Gauntlets : - Boots : uncursed leather boots [+0, +3] [25s] Missile Weapon: - Missiles : heap of 6 uncursed rocks (+0, 1d4) [30s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1540 stones Carrying capacity: 1300 stones Necklaces (''') blessed amulet of perseverance {Wi+4} [3s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed wicked battle axe (+0, 1d9) [70s] Missile weapons ('}') cursed short bow (+1, +0) [20s] uncursed short bow (+1, +0) [20s] Missiles ('/') bundle of 9 uncursed quarrels (+1, 2d6) [18s] Tools (']') uncursed tiny key [1s] uncursed climbing set [180s] Wands ('\') uncursed wand of door creation (4 charges) [3s] uncursed wand of stunning (0 charges) [3s] cursed wand of stunning (2 charges) [3s] uncursed wand of light (9 charges) [4s] uncursed wand of far slaying (5 charges) [3s] uncursed wand of trap creation (0 charges) [3s] Potions ('!') heap of 3 uncursed potions of water [12s] uncursed potion of raw mana [2s] cursed potion of booze [4s] potion of holy water [4s] uncursed potion of charisma [4s] Books ('"') uncursed spellbook of Acid Ball [100s] uncursed spellbook of Cure Disease [100s] uncursed spellbook of Magic Lock [100s] Food ('%') uncursed spider bread [3s] blessed large ration [200s] blessed cute dog corpse [60s] heap of 3 uncursed large rations [600s] Valuables ('$') 1002 gold pieces [10s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 1 +1 +0 +0 basic 21 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 1 +1 +0 +0 basic 44 Whips 0 +0 +0 +0 unskilled 30 Pole arms 1 +1 +0 +0 basic 38 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 45 Damage caused with your melee weapons: -------------------------------------- Right hand: -1 bonus to hit, 1d8-2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 6, base range: 2, -3 bonus to hit, 1d4-1 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 24 (mediocre) [+4d5] Alertness ............ 49 (fair) [+3d3] Climbing ............. 48 (fair) [+2d4] Concentration ........100 (superb) [+3d3] Find weakness ........ 54 (good) [+1d5] First aid ............ 30 (mediocre) [+3d3] Haggling ............. 19 (mediocre) [+3d5] Healing .............. 79 (great) [+1d3] Herbalism ............ 26 (mediocre) [+4d5] Listening ............ 29 (mediocre) [+4d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 19 (mediocre) [+3d5] Stealth .............. 34 (fair) [+3d3] Ventriloquism ........ 32 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 161, 32pp (Effectivity: +2) Calm Monster : 505, 8pp (Effectivity: +0) Cure Disease : 168, 8pp (Effectivity: +0) Frost Bolt : 62, 13pp (Effectivity: +10) Light : 568, 3pp (Effectivity: +4) Lightning Ball: 132, 27pp (Effectivity: +3) Magic Lock : 310, 8pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Wal, the dark elven wizard, was killed by an ochre jelly. He scored 13160 points and advanced to level 9. He survived for 0 years, 4 days, 22 hours, 39 minutes and 0 seconds (4390 turns). Wal visited 16 places. His strength score was modified by +2 during his career. His dexterity score was modified by +1 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 5 of a dangerous cave at the Drakalor Pass. 138 monsters perished under his attacks. He possessed the following intrinsic: He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Good Book Learner, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 92 (final base speed: 102). He was not very pious. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 bandit 1 berserker 2 big dogs 1 black hurthling 1 blink dog 1 chaos rat 2 claw bugs 2 cutpurses 1 dark elven priestess 2 displacer beasts 1 fire beetle 1 fire lizard 1 fire vortex 2 floating eyes 1 ghul 1 giant bat 1 giant centipede 1 giant lizard 6 giant rats 8 gnolls 1 gnoll chieftain 19 goblins 2 goblin rockthrowers 3 goblin slavemasters 1 hill orc 1 hippogriff 5 hobgoblins 1 hobgoblin chief 18 hyenas 5 kobolds 2 kobold chieftains 1 kobold shaman 5 large bats 2 large gnolls 2 large kobolds 1 large orc 1 large snake 6 large spiders 2 lizard men 1 necromancer 1 ochre jelly 4 orcs 2 outlaws 3 pit vipers 1 pixie 1 rabid dog 5 rats 2 ratling archers 1 ratling thief 1 wolf 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27