------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ############### ######### #.......# #.........g./.# #.......# #.......####### #.........@.#.########### #######.......# #.......(.*...# #...........#...../.....# #.[...(.(.....# #######/#####.# ###################.....# #######/#####.......# #.# #.# #.....# #...../.# #.......# ###.# #.###########################.....### #.....##### ######### #...# #./......./................./.......# #...../.*.# #########.### ###.......#.#######################.# #/#######.########### #......./.# #.......#./.......# #.# #.# #.../.......# #.......### #.......###.......# #.###/###########.......# #.......# #.......# #.......# #.../.......# #....<..# ######### #.......# #.......# #####.......# #.......# #.......# #.......# #.......# #.......# ######### ######### ######### ######### Wally St:14 Le:19 Wi:17 Dx:17 To:12 Ch:10 Ap:14 Ma:21 Pe:16 C DV/PV: 10/4 H: -2(42) P: 36(108) Exp: 9/15097 DD: 6 Sp: 91 Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Wally Race: male Dark Elf Class: Wizard Eye color: amber Hair color: white Complexion: black Height: 5'10" Weight: 119 pounds Age: 142 (grown-up) Star sign: Cup Birthday: 24/Cup (day 264 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1987 stones Carrying capacity: 1400 stones Head : - Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : uncursed girdle of strength [+0, +0] {St+1} [15s] Cloak : - Right Hand : blessed orcish spear (+1, 1d8+2) [75s] Left Hand : - Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : uncursed iron boots [-1, +2] [120s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1625 stones Carrying capacity: 1400 stones One-handed weapons ('(') uncursed spear (+1, 1d8) [50s] Missile weapons ('}') cursed light crossbow (+2, +0) [70s] Missiles ('/') bundle of 6 uncursed quarrels (+1, 2d6) [12s] Tools (']') heap of 2 uncursed fireproof blankets [20s] uncursed small key [1s] Rings ('=') uncursed ring of fire [1s] Wands ('\') uncursed wand of far slaying (6 charges) [3s] cursed wand of lightning (4 charges) [4s] blessed wand of magic missiles (5 charges) [3s] Potions ('!') uncursed potion of water [4s] blessed potion of invisibility [4s] uncursed potion of booze [4s] cursed potion of cure poison [2s] uncursed potion of gain attributes [4s] uncursed potion of potential mana [4s] Scrolls ('?') uncursed scroll of darkness [2s] heap of 2 uncursed scrolls of identify [4s] uncursed scroll of uncursing [2s] Books ('"') uncursed spellbook of Acid Ball [100s] uncursed spellbook of Acid Ball [100s] uncursed spellbook of Magic Missile [100s] blessed spellbook of Magic Missile [100s] Food ('%') heap of 3 uncursed large rations [600s] uncursed hurthling cake [30s] heap of 4 uncursed iron rations [400s] Valuables ('$') 187 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 2 +2 +0 +1 basic 50 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 26 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +12 bonus to hit, 1d8+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 48 (fair) [+4d5] Alertness ............ 56 (good) [+2d4] Climbing ............. 38 (fair) [+3d3] Concentration ........ 73 (great) [+3d4] Find weakness ........ 55 (good) [+1d5] First aid ............ 33 (fair) [+3d3] Haggling ............. 31 (fair) [+3d3] Healing .............. 71 (great) [+1d3] Herbalism ............ 33 (fair) [+4d5] Listening ............ 32 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 19 (mediocre) [+3d5] Stealth .............. 51 (good) [+1d5] Ventriloquism ........ 24 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 32, 53pp (Effectivity: +0) Calm Monster : 279, 8pp (Effectivity: +0) Cure Disease : 414, 8pp (Effectivity: +0) Darkness : 530, 4pp (Effectivity: +0) Knock : 316, 11pp (Effectivity: +2) Light : 907, 3pp (Effectivity: +0) Magic Lock : 319, 8pp (Effectivity: +0) Magic Missile: 101, 6pp (Effectivity: +12) Slow Monster : 497, 7pp (Effectivity: +2) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Wally, the dark elven wizard, was killed by a large gnoll. He scored 14775 points and advanced to level 9. He survived for 0 years, 5 days, 2 hours, 43 minutes and 27 seconds (4385 turns). Wally visited 10 places. His strength score was modified by +5 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a sinister dungeon on level 6. 197 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through items). He was able to control teleportation. He had the following talents: Alert, Good Book Learner, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 91 (final base speed: 101). He was not particularly religious. He asked for 2 divine interventions. He was chaotically aligned. The following monsters were vanquished: 1 bandit 1 barbarian 1 barbarian leader 1 berserker 19 blink dogs 1 brown worm 2 bugbears 1 cave bear 1 cave fisher 1 cave lizard 1 chaos brother 2 chaos sisters 2 claw bugs 1 cobra 1 cutpurse 1 dark sage 2 doppelgangers 1 dwarf 2 eyes of destruction 5 fire beetles 1 gelatinous cube 4 ghost bats 3 ghuls 2 giant bats 1 giant lizard 8 giant rats 1 gnoll 1 gnoll chieftain 4 goblins 3 goblin chieftains 4 goblin rockthrowers 3 goblin slavemasters 1 gray ooze 1 green worm 1 hell hound 1 hippogriff 1 hobgoblin 2 huge bats 16 jackals 3 jackalweres 3 kobolds 1 kobold chieftain 3 kobold shamans 5 large bats 2 large kobolds 3 large orcs 2 lizard men 1 minotaur 5 ogres 7 orcs 1 orc chieftain 2 orc scorchers 3 outlaws 1 outlaw leader 1 quasit 6 rats 2 ratling warriors 2 red worms 1 rust monster 1 shadow centipede 1 silver wolf 29 skeletons 2 staring eyes 1 wererat 1 wolf 3 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.23 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27