------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######################## #./.....................# ###### #.#.....#########.<.....# #.....# #.#.....# #.......# ######### #....@#####################.####### ######## #.......# #....G/.....................# #.......# .....#################.####### ######## #.......# .....# #(......# #.......# #.......### ##### #######.####### #.......# #......./.# #.......# #.......# #######/#.#########################################.#####.......# #.#.....................%........................./}......# +## ###.#################################################.......# ...###...# #.......# ...|.*#.### ######### ........# ###.*.### ##### Walt St:10 Le:17 Wi:15 Dx:19 To: 8 Ch:11 Ap:14 Ma:22 Pe:16 C DV/PV: 21/1 H: -4(27) P: 0(77) Exp: 6/2901 DD: 5 Sp: 97 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Walt Race: male Dark Elf Class: Wizard Eye color: black Hair color: white Complexion: black Height: 5'11" Weight: 127 pounds Age: 121 (grown-up) Star sign: Cup Birthday: 30/Cup (day 270 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 833 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : blessed girdle of strength [+0, +0] {St+1} [15s] Cloak : - Right Hand : cursed orcish spear (+1, 1d8+2) [75s] Left Hand : - Right Ring : uncursed ring of acid resistance [1s] Left Ring : uncursed ring of searching [1s] Bracers : - Gauntlets : - Boots : uncursed sandals (+1, +1) [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 675 stones Carrying capacity: 1000 stones Two-handed weapons ('(') blessed quarterstaff (+0, 1d10) [40s] Rings ('=') uncursed ring of defense +1 [1s] Wands ('\') uncursed wand of door creation (7 charges) [3s] Potions ('!') uncursed potion of invisibility [4s] uncursed potion of carrot juice [4s] uncursed potion of healing [4s] blessed potion of potential charisma [4s] uncursed potion of balance [4s] Scrolls ('?') blessed scroll of identify [2s] uncursed scroll of light [2s] uncursed scroll of gold detection [2s] cursed scroll of power [2s] Books ('"') blessed spellbook of Frost Bolt [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Knock [100s] Valuables ('$') 322 gold pieces [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 17 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 42 (fair) [+4d5] Alertness ............ 51 (good) [+2d4] Climbing ............. 37 (fair) [+3d3] Concentration ........ 48 (fair) [+4d5] Find weakness ........ 45 (fair) [+2d4] First aid ............ 29 (mediocre) [+3d4] Haggling ............. 23 (mediocre) [+3d4] Healing .............. 51 (good) [+1d5] Herbalism ............ 30 (mediocre) [+4d5] Listening ............ 40 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 18 (mediocre) [+3d5] Stealth .............. 36 (fair) [+3d3] Ventriloquism ........ 34 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 265, 11pp (Effectivity: +4) Knock : 299, 11pp (Effectivity: +1) Magic Missile: 135, 7pp (Effectivity: +7) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Walt, the dark elven wizard, was killed by a wraith. He scored 6745 points and advanced to level 6. He survived for 0 years, 2 days, 23 hours, 2 minutes and 34 seconds (2069 turns). Walt visited 8 places. His learning score was modified by +1 during his career. His toughness score was modified by -1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a sinister dungeon on level 5. 66 monsters perished under his attacks. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 97 (final base speed: 102). He was not particularly religious. He asked for 2 divine interventions. He was chaotically aligned. The following monsters were vanquished: 1 black hurthling 2 bugbears 4 dire wolves 1 fire beetle 2 ghost bats 1 giant bat 1 giant rat 2 gnolls 5 goblins 1 homunculus 2 jackals 3 kobold chieftains 1 large bat 1 large kobold 1 large spider 1 orc 2 orc scorchers 1 outlaw 2 rats 1 ratling archer 2 ratling thieves 1 skeleton 15 white worms 12 wolves 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.21 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27