------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####################### #.................[...# ########..<....#############.################################################ #....%........./.... ............].......................................*# #[######.......##### ####.############################################...# #.# #.......# #.# .......# #z# ######### #.# .......# #@# #.# .......# #z#### #.# .... #(z..############ ... #./............... ...## #....###.......... ....# #....# ####....... ..# #....# ###.... #....# # .... #....###... ... #.[........ . #....###### ###### Walt St:14 Le:17 Wi:17 Dx:22 To:10 Ch: 5 Ap:12 Ma:22 Pe:15 C DV/PV: 31/0 H: 0(41) P: 2(88) Exp: 9/14231 PC: 6 Sp: 92 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Walt Race: male Dark Elf Class: Wizard Eye color: black Hair color: white Complexion: black Height: 5'10" Weight: 119 pounds Age: 137 (grown-up) Star sign: Cup Birthday: 28/Cup (day 268 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1780 stones Carrying capacity: 1400 stones Head : - Neck : - Body : - Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : cursed orcish spear (+1, 1d8+2) [75s] Left Hand : uncursed small adamantium shield [+5, +0] [36s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : heap of 7 uncursed rocks (+0, 1d4) [35s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1589 stones Carrying capacity: 1400 stones Shields ('[') uncursed small shield [+2, +0] [50s] uncursed medium shield [+3, +1] [100s] Gauntlets ('[') uncursed blue leather gauntlets [+0, +1] [10s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] Missiles ('/') bundle of 10 blessed arrows (+0, 1d6) [20s] bundle of 17 uncursed arrows (+0, 1d6) [34s] bundle of 6 uncursed arrows of construct slaying (+3, 1d6+3) [12s] heap of 10 cursed rocks (+0, 1d4) [50s] blessed rock (+0, 1d4) [5s] uncursed rock (+2, 1d4) [5s] heap of 6 uncursed rocks (+0, 1d4+2) [30s] bundle of 10 uncursed quarrels (+1, 2d6) [20s] Tools (']') uncursed triangular key [1s] Rings ('=') uncursed ring of the fish [1s] uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of fire (0 charges) [4s] uncursed wand of ball lightning (4 charges) [4s] uncursed wand of teleportation (2 charges) [4s] uncursed wand of door creation (5 charges) [3s] Potions ('!') uncursed potion of potential charisma [4s] heap of 2 uncursed potions of carrot juice [8s] uncursed potion of water [4s] uncursed potion of invisibility [4s] blessed potion of potential learning [4s] cursed potion of booze [4s] Scrolls ('?') uncursed scroll of increase melee damage [2s] uncursed scroll of item destruction [2s] uncursed scroll of identify [2s] heap of 2 uncursed scrolls of light [4s] Books ('"') cursed spellbook of Ice Ball [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Teleportation [100s] Food ('%') uncursed spider bread [3s] heap of 2 uncursed large rations [400s] uncursed dwarven sausage [20s] uncursed loaf of bread [40s] heap of 3 uncursed iron rations [300s] blessed loaf of hurthling bread [30s] blessed cute dog corpse [60s] uncursed melon [20s] Valuables ('$') 1405 gold pieces [14s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 1 +1 +0 +0 basic 26 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 1 +1 +0 +0 basic 10 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 1 +2 +1 +0 basic 24 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 17 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 7, base range: 2, +3 bonus to hit, 1d4+2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 20 (mediocre) [+4d5] Alertness ............ 53 (good) [+2d4] Climbing ............. 37 (fair) [+3d3] Concentration ........ 84 (great) [+3d5] Find weakness ........ 53 (good) [+1d5] First aid ............ 38 (fair) [+3d3] Haggling ............. 18 (mediocre) [+3d5] Healing .............. 74 (great) [+1d3] Herbalism ............ 48 (fair) [+4d5] Listening ............ 31 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 27 (mediocre) [+3d4] Stealth .............. 42 (fair) [+2d4] Ventriloquism ........ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 51, 14pp (Effectivity: +10) Ice Ball : 121, 23pp (Effectivity: +0) Light : 256, 3pp (Effectivity: +1) Magic Missile: 159, 7pp (Effectivity: +8) Teleportation: 188, 20pp (Effectivity: +2) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Walt, the dark elven wizard, was killed by a goblin zombie. He scored 16192 points and advanced to level 9. He survived for 0 years, 5 days, 1 hour, 27 minutes and 15 seconds (5966 turns). Walt visited 16 places. His strength score was modified by +2 during his career. His learning score was modified by +1 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 6 of a dangerous cave at the Drakalor Pass. 190 monsters perished under his attacks. He had the following talents: Alert, Good Shot, Long Stride, Miser, Treasure Hunter. He had a final speed score of 92 (final base speed: 102). He was not particularly religious. He asked for 2 divine interventions. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 berserker 4 big dogs 1 black hurthling 22 blink dogs 1 corpse fiend 1 cutpurse 3 fire beetles 1 fire lizard 2 floating eyes 1 ghost bat 11 ghuls 4 giant bats 10 giant rats 1 giant slug 5 goblins 6 goblin rockthrowers 4 goblin slavemasters 1 gray ooze 8 hobgoblins 1 hobgoblin leader 1 homunculus 2 huge bats 1 imp 2 jackals 7 kobolds 3 large bats 1 large kobold 3 lizard men 4 orcs 2 orc scorchers 1 outlaw 4 raiders 23 rats 1 ratling archer 1 ratling warrior 1 shadow 22 skeletons 1 swordsman 1 wererat 1 wolf 20 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.21 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27