------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### ###.##### ######### ######### #.......# #.......# #.......# #...@...# #######################################.......###.......# #.......# #.........../...[...................../.......#./..<....# #.....*.# #...........#*#########################.......#.#.......# ##.......# #...........#[/.........*.# #......./.#.......# #.#..##### #...........###...........# #/################# ##...# #...........# #...........# #...# #######/#### ############# #...........# ###.# ######### #.......##*# #...........# #.# #.......# #......]#]##### ###################################.###.......# #......./.....# #.....#.............................../.......# #.......#####.###########.....#.###############################.......# #.......# #..................*# #.......# ######### ##################### ######### Walt St:14 Le:19 Wi:19 Dx:23 To:16 Ch: 9 Ap:14 Ma:24 Pe:21 C DV/PV: 18/2 H: -1(59) P: 86(93) Exp: 8/9298 PC: 2 Sp: 103 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Walt Race: male Dark Elf Class: Wizard Eye color: blue Hair color: white Complexion: black Height: 5'10" Weight: 119 pounds Age: 134 (grown-up) Star sign: Cup Birthday: 12/Cup (day 252 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 935 stones Carrying capacity: 1400 stones Head : - Neck : - Body : blessed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed mithril long sword of might (+0, 1d8+3) [32s] Left Hand : - Right Ring : uncursed ring of fire resistance [1s] Left Ring : - Bracers : - Gauntlets : blessed red leather gauntlets [+0, +1] [10s] Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : heap of 4 uncursed rocks (+0, 1d4) [20s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 787 stones Carrying capacity: 1400 stones Gauntlets ('[') uncursed white leather gauntlets [+0, +1] [10s] Necklaces (''') uncursed amulet of perseverance {Wi+3} [3s] uncursed amulet of defense +2 [3s] ') uncursed bracers of protection [+0, +2] [10s] One-handed weapons ('(') uncursed mithril mace (+0, 1d6+4) [80s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10+2) [40s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Rings ('=') uncursed ring of the fish [1s] Wands ('\') uncursed wand of webbing (4 charges) [3s] uncursed wand of gold detection (3 charges) [6s] Potions ('!') uncursed potion of training [2s] heap of 2 potions of holy water [8s] uncursed potion of healing [4s] heap of 2 uncursed potions of water [8s] uncursed potion of potential strength [4s] blessed potion of healing [4s] Scrolls ('?') heap of 2 uncursed scrolls of identify [4s] uncursed scroll of defense [2s] uncursed blank scroll [2s] Books ('"') cursed spellbook of Magic Missile [100s] Food ('%') uncursed spider bread [3s] cursed large ration [200s] cursed loaf of bread [40s] heap of 2 cursed spenseweeds [4s] heap of 2 cursed moss patches of mareilon [4s] cursed pepper petal [2s] heap of 2 cursed burb roots [4s] uncursed pepper petal [2s] uncursed morgia root [2s] cursed morgia root [2s] blessed morgia root [2s] uncursed large ration [200s] Valuables ('$') 827 gold pieces [8s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 28 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 1 +1 +0 +0 basic 9 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 3 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 9 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +5 bonus to hit, 1d8+2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 2, +6 bonus to hit, 1d4+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 54 (good) [+4d4] Alertness ............ 51 (good) [+2d4] Climbing ............. 54 (good) [+1d5] Concentration ........ 97 (superb) [+3d3] Find weakness ........ 48 (fair) [+2d4] First aid ............ 24 (mediocre) [+3d4] Haggling ............. 39 (fair) [+3d3] Healing .............. 75 (great) [+1d3] Herbalism ............ 31 (fair) [+4d5] Listening ............ 32 (fair) [+4d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 16 (mediocre) [+3d5] Stealth .............. 37 (fair) [+3d4] Ventriloquism ........ 32 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Magic Missile: 311, 7pp (Effectivity: +9) Slow Monster : 268, 7pp (Effectivity: +3) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Walt, the dark elven wizard, executed himself with a magic missile. He scored 11136 points and advanced to level 8. He survived for 0 years, 3 days, 16 hours, 37 minutes and 57 seconds (2810 turns). Walt visited 14 places. His learning score was modified by +1 during his career. His perception score was modified by +2 during his career. He ended his adventuring life on level 2 of a dangerous cave at the Drakalor Pass. 141 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was able to control teleportation. He had the following talents: Alert, Good Learner, Miser, Treasure Hunter. He had a final speed score of 103 (final base speed: 103). He was religious. He did not ask for divine help. He was chaotically aligned. The following monsters were vanquished: 1 bandit 14 blink dogs 1 cave fisher 1 claw bug 1 cooshoo 1 dark elven wizard 1 fire beetle 1 fire lizard 1 giant ant warrior 6 giant ant workers 2 giant bats 1 giant frog 1 giant lizard 5 giant rats 4 giant spiders 5 goblins 1 goblin berserker 1 goblin chieftain 4 goblin rockthrowers 4 goblin slavemasters 2 hippogriffs 1 hobgoblin 1 hobgoblin leader 1 jackal 5 kobolds 1 large bat 2 large kobolds 2 large orcs 22 large spiders 3 lizard men 7 orcs 6 outlaws 1 quasit 3 rabid dogs 1 raider 5 rats 1 ratling archer 1 ratling thief 1 ratling warrior 9 tarantulas 1 viper 2 wererats 2 white worms 2 wolves 3 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27