------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########################################## ########### #................/.....(.i.l.............# #.........# ############.################.......###########.....# #.....###.# ######## #........./.....%.......# #.......# #.....# #.....# #.# #.......# #.........##(####.......#####.......# #####/# ####### #.# #.......# #.........##.# #......./.../.......# #.# #.# #.......# ############%# #################.### #.# #######.# #.....<.# #[# #.# #.# #.......# #.......# #.# #####/#################.#####.......# ###/##### #####*#### #......./.................../.......# #.# ##.(.((..(### #.......###############.#####.......# ###/##### .........%....... #.......# #.# #.......# #.......# ......##....... #.......# #########.# ######### #.......# .....#..#...... #.......# #.......#.# #.......# .....##...... #.......# #.......#.###############.......# ... .... #.......# #......./.............../.......# . ######### ################################# Waltwiz St:13 Le:17 Wi:16 Dx:20 To:11 Ch:13 Ap:13 Ma:22 Pe:19 NC DV/PV: 6/3 H: -3(36) P: 22(100) Exp: 8/9660 PC: 6 Sp: 97 Invisible Burdened Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Waltwiz Race: male Dark Elf Class: Wizard Eye color: blue Hair color: silver Complexion: black Height: 5'9" Weight: 127 pounds Age: 126 (grown-up) Star sign: Cup Birthday: 15/Cup (day 255 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1296 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : - Right Hand : uncursed orcish spear (+1, 1d8+2) [75s] Left Hand : uncursed small mithril shield [+3, +1] [40s] Right Ring : blessed ring of acid resistance [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : bundle of 10 uncursed arrows (+0, 1d6) [20s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 984 stones Carrying capacity: 1300 stones Helmets ('[') cursed diadem of beauty [+0, +0] {Ap+4} [35s] Armor ('[') blessed robe [+0, +1] [60s] Necklaces (''') uncursed brass amulet [3s] uncursed amulet of greed [3s] uncursed amulet of the cold heart {Ch-12} [3s] One-handed weapons ('(') uncursed light battle axe (+0, 1d6+2) [35s] uncursed broadsword (+0, 1d7+3) [80s] uncursed spear (+1, 1d8-2) [50s] uncursed orcish spear (+1, 1d8+2) [75s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed light crossbow (+2, +0) [70s] Missiles ('*') heap of 7 cursed rocks (+0, 1d4) [35s] heap of 12 uncursed rocks (+0, 1d4) [60s] Tools (']') uncursed fireproof blanket [10s] Rings ('=') uncursed ring of defense +1 [1s] uncursed ring of mental stability [+0, +1] {Le+1} [1s] Wands ('\') uncursed wand of trap detection (7 charges) [3s] uncursed wand of door creation (0 charges) [3s] Potions ('!') uncursed potion of potential mana [4s] heap of 4 uncursed potions of water [16s] heap of 2 uncursed potions of carrot juice [8s] heap of 2 blessed potions of booze [8s] blessed potion of carrot juice [4s] potion of unholy water [4s] Scrolls ('?') uncursed scroll of charging [2s] heap of 2 uncursed scrolls of identify [4s] cursed scroll of identify [2s] Books ('"') uncursed spellbook of Darkness [100s] uncursed spellbook of Darkness [100s] uncursed spellbook of Fire Bolt [100s] Food ('%') uncursed spider bread [3s] uncursed cute dog corpse [60s] Valuables ('$') 296 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 9 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 19 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 43 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 12 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 19 Damage caused with your melee weapons: -------------------------------------- Right hand: +20 bonus to hit, 1d8+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 44 (fair) [+4d5] Alertness ............ 57 (good) [+2d4] Climbing ............. 40 (fair) [+2d4] Concentration ........ 82 (great) [+3d3] Find weakness ........ 54 (good) [+1d5] First aid ............ 23 (mediocre) [+3d4] Haggling ............. 26 (mediocre) [+3d5] Healing .............. 71 (great) [+1d3] Herbalism ............ 46 (fair) [+4d4] Listening ............ 39 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 19 (mediocre) [+3d5] Stealth .............. 42 (fair) [+2d4] Ventriloquism ........ 39 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 235, 4pp (Effectivity: +0) Fire Bolt: 146, 7pp (Effectivity: +10) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Waltwiz, the dark elven wizard, was killed by a fire lizard. He scored 10794 points and advanced to level 8. He survived for 0 years, 4 days, 3 hours, 52 minutes and 11 seconds (3704 turns). Waltwiz visited 16 places. His strength score was modified by +1 during his career. His charisma score was modified by +1 during his career. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 6 of a dangerous cave at the Drakalor Pass. 122 monsters perished under his attacks. He possessed the following intrinsics: He was cold resistant (gained through an item). He was acid resistant (gained through an item). He had the following talents: Alert, Good Learner, Miser, Pious, Treasure Hunter. He had a final speed score of 97 (final base speed: 102). He was not very pious. He asked for 4 divine interventions. He was neutrally aligned. The following monsters were vanquished: 2 bandits 1 black hurthling 1 blink dog 2 bugbears 5 claw bugs 2 cutpurses 1 floating eye 1 ghul 4 giant bats 1 giant centipede 1 giant lizard 6 giant rats 15 gnolls 1 gnoll chieftain 5 goblins 1 goblin chieftain 2 goblin rockthrowers 2 goblin slavemasters 1 gremlin 6 kobolds 1 kobold shaman 5 large bats 1 large dog 1 large gnoll 1 large kobold 3 large orcs 1 large spider 1 lizard man 24 orcs 1 orc chieftain 8 orc scorchers 2 outlaws 1 quasit 1 raider 2 rats 2 ratling archers 2 ratling thieves 1 skeleton 1 viper 1 wild cat 1 wolf 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27