------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############# # # # ########################################### ######### # ..................+./.........+...........# #.+.....# #####/#########.#####.........###.........###########.#########.#.....# #.# #.....+.....................# #..(..../...#.....# #######.###############.........###.........######### ###.....########### #.....+.#...........#...........# #........./.......# #.....# #.>...###...........#.########### #############.<...# ####### ######### #.....# #...........#@# #.....# #.......# ####### #...........#$# ####### #.......# #.........../.# #.......# #...........###############################################.......# #...........+.............................................+.......# ################################################################### Gray St:14 Le:23 Wi:16 Dx:15 To:14 Ch:12 Ap:21 Ma:27 Pe:19 N- DV/PV: 34/9 H: -5(59) P: 61(136) Exp: 11/49564 I19 Sp: 102 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Gray Race: male Gray Elf Class: Wizard Eye color: blue Hair color: white Complexion: light Height: 6'7" Weight: 149 pounds Age: 310 (grown-up, 1 year of unnatural aging added in) Star sign: Salamander Birthday: 25/Salamander (day 145 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3968 stones Carrying capacity: 28539 stones Head : uncursed leather cap [+3, +0] [5s] Neck : uncursed amulet of defense +2 [3s] Body : uncursed scale mail (-1, -2) [-2, +4] [400s] Girdle : blessed girdle of greed [+0, +0] [7s] Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed brutal spear (+2, 2d8) [50s] Left Hand : cursed small shield [+4, +0] [50s] Right Ring : uncursed ring of protection +1 [1s] Left Ring : uncursed ring of protection +1 [1s] Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s] Gauntlets : - Boots : cursed light boots (+1, +1) [+0, +3] [20s] Missile weapon: - Missiles : bundle of 13 uncursed quarrels (+1, 2d6) [26s] Tool : uncursed torch (684 turns of fuel remaining) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3345 stones Carrying capacity: 28539 stones Helmets ('[') blessed rusty metal cap [+0, +1] [50s] uncursed leather cap [+0, +0] [5s] uncursed hat [+0, +1] [4s] Armor ('[') heap of 2 uncursed clothes [+0, +0] [80s] uncursed anti-magical leather armor of travelling [+0, +3] [150s] uncursed studded leather armor (-1, +0) [+1, +3] [250s] uncursed clean robe [+0, +3] {Ap+2} [60s] uncursed clothes [+0, +3] [40s] uncursed ugly clothes [+2, +1] {Ap-1} [50s] uncursed leather apron (-1, -1) [+3, +2] [75s] Shields ('[') uncursed wooden shield (+1) [+3, +1] [80s] blessed wooden shield [+3, +1] [80s] uncursed wooden shield (+3) [+3, +1] [80s] uncursed small shield [+2, +0] [50s] Gauntlets ('[') uncursed blue leather gauntlets [+0, +1] [10s] uncursed gloves [+0, +0] [6s] uncursed gloves [-3, +2] [6s] uncursed black dragon-hide gauntlets (-2, +0) [+0, +2] [10s] uncursed gauntlets of peace (-15, -15) [+0, +3] [10s] Cloaks ('[') blessed leather cloak (-1, +0) [+1, +0] [40s] Girdles ('[') blessed leather girdle [+0, +0] [5s] heap of 2 uncursed leather girdles [+0, +0] [10s] Boots ('[') uncursed sandals [+1, +2] [6s] uncursed leather boots [+0, +0] [25s] uncursed light boots [+0, -1] [20s] uncursed sandals [-1, +2] [6s] Necklaces (''') uncursed amulet of defense +2 [3s] uncursed brass amulet [3s] uncursed amulet of petrification resistance [3s] ') uncursed bracers of protection [+0, +2] [10s] One-handed weapons ('(') uncursed club of vampirism (+0, 1d6) [30s] uncursed warhammer (+0, 2d3+2) [60s] uncursed scimitar (+0, 1d8) [40s] blessed club (+0, 1d6) [30s] uncursed orcish spear (+1, 1d8+2) [75s] uncursed crystal dagger (+0, 2d3+4) [25s] uncursed large hammer (+2, 1d10+2) [120s] uncursed orcish spear (+3, 1d8+2) [75s] uncursed orcish dagger (+1, 1d4+2) [10s] blessed spear (+1, 1d8) [50s] uncursed battle axe (+0, 1d6+2) [70s] uncursed mithril flail (+0, 2d4+3) [120s] blessed broadsword (+0, 1d7-1) [80s] uncursed orcish knife (+0, 1d3+2) [10s] cursed adamantium scimitar (+0, 1d8+6) [28s] uncursed battle axe (+0, 1d6+4) [70s] Missile weapons ('}') heap of 2 uncursed slings (+0, +1) [6s] uncursed short bow (+1, +0) [20s] uncursed sling (-3, +1) [3s] uncursed short bow (+1, -3) [20s] blessed light crossbow of accuracy (+8, +0) [70s] Missiles ('*') heap of 12 uncursed rocks (+0, 1d4) [60s] bundle of 8 uncursed mithril quarrels (+1, 2d6+3) [16s] cursed arrow (+0, 1d6+1) [2s] uncursed arrow (+1, 1d6+1) [2s] uncursed arrow of targeting (+6, 1d6-3) [2s] cursed arrow (+0, 1d6) [2s] bundle of 2 uncursed arrows (+0, 1d6) [4s] uncursed throwing club (+0, 1d8+2) [30s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (21) [5s] uncursed tinderbox (24) [3s] heap of 2 uncursed waterproof blankets [20s] uncursed square key [1s] uncursed triangular key [1s] heap of 2 uncursed hexagonal keys [2s] blessed bandage [2s] blessed small key [1s] cursed small key [1s] uncursed holy symbol [5s] uncursed iron ingot [20s] uncursed small key [1s] blessed hexagonal key [1s] Rings ('=') uncursed ring of stun resistance [1s] heap of 3 uncursed rings of searching [3s] uncursed ring of fire resistance [1s] uncursed ring of damage [1s] Wands ('\') uncursed wand of digging (1 charge) [3s] uncursed wand of webbing (0 charges) [3s] uncursed wand of light (4 charges) [4s] uncursed wand of stunning (3 charges) [3s] uncursed wand of webbing (6 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of magic missiles (6 charges) [3s] uncursed wand of teleportation (1 charge) [4s] cursed wand of digging (5 charges) [3s] Potions ('!') heap of 7 uncursed potions of water [28s] uncursed potion of extra healing [2s] heap of 3 uncursed potions of invisibility [12s] heap of 2 cursed potions of invisibility [8s] uncursed potion of charisma [4s] heap of 2 uncursed potions of carrot juice [8s] cursed potion of cure poison [2s] uncursed potion of raw mana [2s] uncursed potion of booze [4s] potion of holy water [4s] heap of 2 uncursed potions of healing [8s] uncursed oil of rust removal [2s] heap of 2 uncursed potions of exchange [8s] uncursed potion of potential charisma [4s] uncursed potion of insight [2s] heap of 2 potions of unholy water [8s] uncursed potion of cure poison [2s] Scrolls ('?') uncursed scroll of item detection [2s] heap of 2 uncursed scrolls of light [4s] uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 5 uncursed scrolls of uncursing [10s] heap of 5 uncursed scrolls of identify [10s] uncursed scroll of item destruction [2s] uncursed scroll of increase melee damage [2s] uncursed scroll of darkness [2s] uncursed scroll of repair [2s] heap of 2 uncursed scrolls of gold detection [4s] uncursed scroll of power [2s] uncursed scroll of defense [2s] Books ('"') uncursed spellbook of Create Item [100s] uncursed spellbook of Cure Serious Wounds [100s] uncursed spellbook of Neutralize Poison [100s] cursed spellbook of Stun Ray [100s] Food ('%') heap of 2 uncursed dwarven sausages [40s] uncursed loaf of hurthling bread [30s] uncursed melon [20s] blessed hurthling cake [30s] heap of 2 uncursed bits of gnomish candy [4s] heap of 2 uncursed fortune cookies [6s] uncursed loaf of bread [40s] uncursed apple [2s] uncursed bit of plain candy [2s] Valuables ('$') 13981 gold pieces [139s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 9 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 2d8-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 79 (great) [+3d4] Climbing ............. 31 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 39 (fair) [+2d4] First aid ............ 36 (fair) [+3d3] Haggling ............. 18 (mediocre) [+3d5] Healing .............. 77 (great) [+1d3] Herbalism ............ 78 (great) [+3d3] Listening ............ 55 (good) [+3d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 73 (great) [+1d3] Stealth .............. 53 (good) [+1d5] Ventriloquism ........ 21 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 404, 32pp (Effectivity: +2) Burning Hands : 185, 5pp (Effectivity: +11) Calm Monster : 578, 8pp (Effectivity: +0) Create Item : 315, 225pp (Effectivity: +0) Cure Critical Wounds: 655, 14pp (Effectivity: +1) Cure Disease : 666, 8pp (Effectivity: +0) Cure Light Wounds : 353, 5pp (Effectivity: +1) Darkness : 1121, 4pp (Effectivity: +1) Farsight : 894, 16pp (Effectivity: +4) Fire Bolt : 302, 5pp (Effectivity: +16) Fireball : 414, 15pp (Effectivity: +0) Invisibility : 998, 9pp (Effectivity: +4) Knock : 591, 10pp (Effectivity: +6) Light : 884, 3pp (Effectivity: +2) Magic Lock : 718, 8pp (Effectivity: +0) Magic Missile : 678, 5pp (Effectivity: +16) Mystic Shovel : 297, 90pp (Effectivity: +0) Neutralize Poison : 758, 9pp (Effectivity: +0) Remove Curse : 740, 45pp (Effectivity: +3) Slow Monster : 518, 7pp (Effectivity: +0) Slow Poison : 755, 6pp (Effectivity: +0) Strength of Atlas : 937, 8pp (Effectivity: +6) Stun Ray : 606, 8pp (Effectivity: +0) Teleportation : 1139, 20pp (Effectivity: +4) Web : 829, 11pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Gray, the gray elven wizard, was electrocuted by mighty lightning strokes. He scored 62340 points and advanced to level 11. He survived for 0 years, 8 days, 19 hours, 21 minutes and 23 seconds (11053 turns). Gray visited 6 places. His strength score was modified by +3 during his career. His learning score was modified by +1 during his career. His charisma score was modified by +2 during his career. His mana score was modified by +2 during his career. His perception score was modified by +2 during his career. He was unnaturally aged by 1 year. He ended his adventuring life on level 19 of some ancient caves. 493 monsters perished under his attacks. The following artifact was generated during his adventure: the black tome of Alsophocus He possessed the following intrinsic: He was able to control teleportation. He had the following talents: Alert, Miser, Potent Aura, Quick, Strong Aura, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was religious. He did not ask for divine help. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 5 bandits 10 barbarian leaders 2 berserkers 1 berserker lord 2 big dogs 1 black wizard 7 blink dogs 3 bugbears 2 carrion crawlers 2 cave lizards 2 cavemen 1 chaos brother 1 chaos sister 3 claw bugs 1 clay golem 1 corpse fiend 1 cutpurse 2 dark elven archers 1 dark elven lord 1 dark elven warrior 1 dark sage 16 dire wolves 4 displacer beasts 2 dopplegangers 1 dwarf 1 dwarven chaos knight 2 eyes of destruction 2 fire beetles 2 fire lizards 1 flesh golem 2 gelatinous cubes 3 ghost bats 7 ghuls 5 giant bats 7 giant centipedes 2 giant frogs 3 giant lizards 11 giant rats 1 gibbering mouther 27 gnolls 2 gnoll chieftains 10 goblins 2 goblin berserkers 3 goblin chieftains 10 goblin rockthrowers 3 goblin slavemasters 1 green hag 22 green slimes 1 green worm 1 griffon 1 harpy 1 hill orc sergeant 1 hippogriff 5 hobgoblins 1 hobgoblin leader 5 huge bats 3 hyenas 2 imps 9 jackals 1 jackalwere 3 karmic lizards 48 kobolds 1 kobold chieftain 1 kobold shaman 7 large bats 7 large gnolls 18 large kobolds 1 large orc 5 large spiders 1 leucrotta 4 lizard men 1 master swordsman 3 minotaurs 1 necromancer 2 ogres 1 ogre magus 11 orcs 1 orc chieftain 6 orc scorchers 4 pit vipers 3 pixies 21 rats 2 ratling archers 2 ratling thieves 1 shadow 3 shadow trolls 1 silver wolf 42 skeletons 1 slow shadow 6 swordsmen 1 troll 1 viper 1 wererat 1 werewolf 1 white worm 30 wolves 16 zombies