------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ############################### #.........# #........./.(./...../.........# #.........############################# #.........#####.#####.........# #........./...........................# #.........# #.# #.........# #.........###########################.##### #.........# #.# ########### #.........# #.......# #.........# #.# #.........# ########### #.......# #######/### #.# #.........# #.........# #.......# #/# #.# ########### #.>.......###.......#########/#######/######### #.........../........................././.....# ####### ######### ###(#######################...........###.....# #.....# #.......# #.# #...........# #.....# #...<.#####.......#######.##### #############...........# ####### #...../.../....*../............ .....@....../^..........# ############################### ######################### Mana St:19 Le:17 Wi:18 Dx:13 To:18 Ch:14 Ap: 8 Ma:16 Pe:13 N= DV/PV: 22/2 H: -2(66) P: 45(64) Exp: 7/7382 PC: 3 Sp: 100 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mana Race: female Drakeling Class: Elementalist Eye color: light blue Hair color: bald Complexion: blue Height: 5'1" Weight: 130 pounds Age: 26 (grown-up) Star sign: Salamander Birthday: 16/Salamander (day 136 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1230 stones Carrying capacity: 2100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : cursed light cloak (+1, +1) [+1, +0] [20s] Right Hand : uncursed spear (+1, 1d8) [50s] Left Hand : cursed small shield [+2, +0] [50s] Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : - Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s] Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: cursed short bow (+1, +2) [20s] Missiles : bundle of 9 uncursed arrows (+0, 1d6) [18s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 975 stones Carrying capacity: 2100 stones Shields ('[') uncursed small shield (+2) [+2, -2] [50s] One-handed weapons ('(') uncursed dagger (+0, 1d4+1) [10s] blessed warhammer (+0, 2d3) [60s] Missiles ('/') bundle of 7 uncursed arrows (+1, 1d6) [14s] bundle of 22 uncursed arrows of hunting (+0, 1d6) [44s] Tools (']') uncursed waterproof blanket [10s] Instruments ('{') uncursed harp [30s] Rings ('=') uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of knocking (6 charges) [3s] uncursed wand of paralyzation (3 charges) [3s] Potions ('!') uncursed potion of booze [4s] uncursed potion of invisibility [4s] blessed potion of invisibility [4s] Scrolls ('?') heap of 2 uncursed scrolls of identify [4s] blessed scroll of power [2s] Food ('%') heap of 3 uncursed iron rations [300s] heap of 2 uncursed large rations [400s] uncursed rat corpse [30s] Valuables ('$') 259 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 19 Clubs & hammers 0 +0 +0 +0 unskilled 7 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 1 +1 +0 +0 basic 36 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 7 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 29 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 9, base range: 4, +3 bonus to hit, 1d6+1 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 40 (fair) [+2d4] Climbing ................. 55 (good) [+2d4] Concentration ............100 (superb) [+1d5] First aid ................ 21 (mediocre) [+3d4] Food preservation ........ 42 (fair) [+1d3] Gemology ................. 29 (mediocre) [+3d4] Haggling ................. 25 (mediocre) [+3d4] Healing .................. 52 (good) [+1d5] Listening ................ 39 (fair) [+2d4] Literacy ................. 80 (great) [+1d5] Metallurgy ............... 20 (mediocre) [+4d4] Music .................... 6 (poor) [+3d4] Pick pockets ............. 25 (mediocre) [+2d4] Swimming ................. 38 (fair) [+4d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands: 405, 7pp (Effectivity: +4) Fire Bolt : 135, 8pp (Effectivity: +0) Fireball : 5, 16pp (Effectivity: +0) Frost Bolt : 262, 12pp (Effectivity: +4) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Mana, the drakish elementalist, died of acute blood poisoning. She scored 5485 points and advanced to level 7. She survived for 0 years, 5 days, 21 hours, 24 minutes and 9 seconds (2681 turns). Mana visited 7 places. Her perception score was modified by +1 during her career. She ended her adventuring life on level 3 of a dangerous cave at the Drakalor Pass. 113 monsters perished under her attacks. She possessed the following intrinsics: She was fire resistant (enhanced through an item). She was acid resistant (gained through an item). She had the following talents: Alert, Good Learner, Healthy. She had a final speed score of 100 (final base speed: 100). She was not very pious. She asked for 4 divine interventions. She was neutrally aligned. The following monsters were vanquished: 1 bandit 10 blink dogs 1 fire beetle 1 ghul 15 giant rats 1 goblin 7 goblin rockthrowers 1 gremlin 23 kobolds 3 kobold chieftains 5 large bats 3 large kobolds 2 large orcs 1 lizard man 1 ogre 5 orcs 5 pit vipers 1 quasit 2 rabid dogs 2 raiders 19 rats 1 ratling archer 1 ratling warrior 1 skeleton 1 wererat