------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Ofij St:19 Le:10 Wi:13 Dx:14 To:20 Ch: 6 Ap: 8 Ma: 9 Pe:12 C DV/PV: 9/6 H: 25(25) P: 7(7) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ofij Race: male Orc Class: Weaponsmith Eye color: brown Hair color: black Complexion: brown Height: 6' Weight: 200 pounds Age: 13 (young) Star sign: Candle Birthday: 8/Candle (day 278 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Weaponsmith. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1511 stones Carrying capacity: 2100 stones Head : - Neck : - Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : - Cloak : - Right Hand : uncursed warhammer (+0, 2d3) [60s] Left Hand : - Right Ring : - Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s] Boots : uncursed heavy boots (+1, +1) [-1, +1] [30s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1160 stones Carrying capacity: 2100 stones Tools (']') blessed anvil [1000s] heap of 3 uncursed iron ingots [60s] Food ('%') uncursed iron ration [100s] Valuables ('$') 59 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 2 +2 +0 +0 basic 40 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +6 bonus to hit, 2d3+3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ........... 14 (mediocre) [+4d5] Athletics ............ 44 (fair) [+4d5] Backstabbing ......... 9 (poor) [+3d5] Climbing ............. 52 (good) [+1d5] Concentration ........ 18 (mediocre) [+4d5] Detect traps ......... 11 (mediocre) [+3d5] Find weakness ........ 15 (mediocre) [+3d5] First aid ............ 25 (mediocre) [+3d4] Haggling ............. 34 (fair) [+4d5] Listening ............ 29 (mediocre) [+3d3] Literacy ............. 4 (poor) [+3d5] Metallurgy ........... 45 (fair) [+4d5] Mining ............... 11 (mediocre) [+3d5] Smithing ............. 68 (good) [+3d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Ofij, the orcish weaponsmith, quit prematurely. He scored 712 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Ofij visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was fire resistant (gained through an item). He had the following talents: Affinity with Clubs & Hammers, Alert. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned.