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Oloch St:10 Le:19 Wi:13 Dx:15 To:16 Ch:14 Ap:10 Ma:23 Pe:14 C DV/PV: 22/1 H: -1(19) P: 28(28) Exp: 1/0 WE Sp: 102 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Oloch Race: male Gnome Class: Necromancer Eye color: blue Hair color: black Complexion: light Height: 3'5" Weight: 123 pounds Age: 118 (grown-up) Star sign: Candle Birthday: 9/Candle (day 279 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 332 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 272 stones Carrying capacity: 1000 stones One-handed weapons ('(') blessed skull dagger (+0, 1d4+1) [10s] Tools (']') heap of 2 uncursed torches [20s] blessed torch [10s] uncursed box with flint and steel (20) [5s] uncursed tinderbox (14) [3s] Rings ('=') uncursed ring of the fish [1s] Wands ('\') uncursed wand of door creation (2 charges) [3s] Potions ('!') uncursed potion of water [4s] heap of 2 uncursed potions of invisibility [8s] uncursed potion of potential toughness [4s] Scrolls ('?') heap of 2 uncursed scrolls of power [4s] Books ('"') uncursed spellbook of Frost Bolt [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 43 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 11 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -5 bonus to hit, 1d3-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 59 (good) [+2d4] Appraising ............... 16 (mediocre) [+3d4] Climbing ................. 27 (mediocre) [+3d3] Concentration ............ 31 (fair) [+4d4] Find weakness ............ 14 (mediocre) [+3d4] First aid ................ 21 (mediocre) [+2d4] Food preservation ........ 33 (fair) [+1d5] Gemology ................. 10 (poor) [+2d4] Haggling ................. 29 (mediocre) [+1d5] Herbalism ................ 30 (mediocre) [+1d5] Listening ................ 30 (mediocre) [+2d4] Literacy ................. 94 (superb) [+1d5] Mining ................... 5 (poor) [+3d5] Necromancy ............... 52 (good) [+4d4] Pick pockets ............. 17 (mediocre) [+3d3] Stealth .................. 42 (fair) [+3d5] Ventriloquism ............ 39 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Oloch, the gnomish necromancer, was shot by a barbarian leader. He scored 1320 points. He survived for 0 years, 1 day, 17 hours, 47 minutes and 19 seconds (54 turns). Oloch visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life somewhere on the plains. He did not manage to vanquish any monsters. He had the following talents: Alert, Good Shot, Keen Shot, Miser, Quick. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was chaotically aligned.