------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ #.# #.# #.# ########### #.# #.....*...# ######### ###+######### #######################/#####.........# #.......# #...........# #..............(../.[....././.......*.# #.......###........../# #..(......#########.......###.........# #....*..Kdi...........# #.........# #.......# #.........# #....Bg@###........*..# #.........# #.......# #/#######.# .......# #...........# #.........# #..(....# #.# #.# ######## #...........#########.........# #.......# . #####/### #..//.//..../.................# #.......# #.......# ############################## ######### ###.>[....# .../.......# ########### JJJJJ St:12 Le:11 Wi:14 Dx:19 To:15 Ch:12 Ap:10 Ma: 7 Pe:15 L DV/PV: 24/2 H: 4(56) P: 23(23) Exp: 7/4111 SMC Sp: 102 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- JJJJJ St:12 Le:11 Wi:14 Dx:19 To:15 Ch:12 Ap:10 Ma: 7 Pe:15 L DV/PV: 24/2 H: 4(56) P: 23(23) Exp: 7/4111 M: 1661 ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: JJJJJ Race: male Hurthling Class: Monk Eye color: green Hair color: blonde Complexion: light Height: 3'1" Weight: 72 pounds Age: 32 (young) Star sign: Candle Birthday: 20/Candle (day 290 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Monk. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 13 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 1 +1 +1 +0 basic 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 26 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 3d5-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 49 (fair) [+4d4] Archery .................. 32 (fair) [+1d5] Athletics ................ 75 (great) [+3d3] Climbing ................. 20 (mediocre) [+3d4] Concentration ............ 43 (fair) [+4d5] Cooking .................. 60 (good) [+1] (ma) Dodge .................... 49 (fair) [+3d4] Find weakness ............ 41 (fair) [+3d3] First aid ................ 30 (mediocre) [+4d5] Food preservation ........ 80 (great) [+2d4] Gardening ................ 26 (mediocre) [+3d4] Haggling ................. 24 (mediocre) [+3d5] Healing .................. 35 (fair) [+4d5] Listening ................ 27 (mediocre) [+4d5] Literacy ................. 43 (fair) [+3d5] Stealth .................. 64 (good) [+2d4] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1035 stones Carrying capacity: 1200 stones Head : - Neck : - Body : - Girdle : mithril girdle [+0, +2] [20s] Cloak : leather cloak (-1, +0) [+1, +0] [40s] Right Hand : two-handed sword (+6, 3d5) [-1, +0] [100s] Left Hand : - Right Ring : electrum ring [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : arrow [2s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 872 stones Carrying capacity: 1200 stones Necklaces (''') ruby amulet [3s] Two-handed weapons ('(') quarterstaff (+0, 1d10) [40s] Missile weapons ('}') light crossbow [70s] short bow [20s] Missiles ('/') arrow [2s] arrow [2s] arrow [2s] arrow [2s] bundle of 11 quarrels [44s] Tools (']') heap of 3 torches [30s] box with flint and steel (12) [5s] tinderbox (14) [3s] cooking set [100s] blanket [10s] Instruments ('{') lute [20s] Potions ('!') heap of 2 watery potions [8s] glowing potion [4s] rainbow-hued potion [4s] Scrolls ('?') scroll labeled "IDNUM AIROLG TISNART CIS" [2s] Food ('%') strange herb [2s] heap of 4 strange herbs [8s] heap of 2 strange herbs [4s] strange herb [2s] strange herb [2s] heap of 2 strange herbs [4s] heap of 2 strange herbs [4s] loaf of hurthling bread [30s] heap of 2 kobold corpses [120s] large kobold corpse [60s] kobold corpse [60s] iron ration [100s] iron ration [100s] Valuables ('$') 523 gold pieces [5s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 78 monsters perished under his attacks. The following monsters were vanquished: 1 berserker 1 big dog 1 bugbear 1 clay statue 1 displacer beast 1 gargantuan rat 1 gargoyle 1 ghost bat 1 giant bat 1 giant rat 2 goblins 1 goblin chieftain 5 goblin rockthrowers 1 green slime 1 hill orc 2 hobgoblins 1 jackal 31 kobolds 1 kobold shaman 2 large bats 5 large kobolds 1 large orc 1 large spider 2 lizard men 5 orcs 1 orc scorcher 2 rabid dogs 2 rats 1 silver wolf 1 zombie ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 1 day, 13 hours, 51 minutes and 20 seconds (1661 turns). JJJJJ visited 7 places. His strength score was modified by +1 during his career. His willpower score was modified by +2 during his career. His toughness score was modified by +1 during his career. His perception score was modified by +1 during his career. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.11 Linux ELF Prerelease 14 Build: May 26 2013 13:48:36